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authorJesse Duffield <jessedduffield@gmail.com>2018-08-18 13:53:58 +1000
committerJesse Duffield <jessedduffield@gmail.com>2018-08-18 13:53:58 +1000
commit284c53425102dba89164aa4363441caf71402114 (patch)
treef2cd2d34f169e5236a69b82e9a1c88e1d412a217 /pkg
parent10fdb5a609f8edcb426f01611179718235c4d4a0 (diff)
user configurable border colors
Diffstat (limited to 'pkg')
-rw-r--r--pkg/config/app_config.go5
-rw-r--r--pkg/gui/gui.go5
-rw-r--r--pkg/gui/theme.go46
3 files changed, 54 insertions, 2 deletions
diff --git a/pkg/config/app_config.go b/pkg/config/app_config.go
index c9ab1b1d0..6276a6afa 100644
--- a/pkg/config/app_config.go
+++ b/pkg/config/app_config.go
@@ -150,6 +150,11 @@ func getDefaultConfig() []byte {
gui:
## stuff relating to the UI
scrollHeight: 2
+ activeBorderColor:
+ - white
+ - bold
+ inactiveBorderColor:
+ - white
git:
# stuff relating to git
os:
diff --git a/pkg/gui/gui.go b/pkg/gui/gui.go
index 21a7f5ebc..71ba255a8 100644
--- a/pkg/gui/gui.go
+++ b/pkg/gui/gui.go
@@ -140,7 +140,6 @@ func max(a, b int) int {
// layout is called for every screen re-render e.g. when the screen is resized
func (gui *Gui) layout(g *gocui.Gui) error {
g.Highlight = true
- g.SelFgColor = gocui.ColorWhite | gocui.AttrBold
width, height := g.Size()
leftSideWidth := width / 3
statusFilesBoundary := 2
@@ -315,7 +314,9 @@ func (gui *Gui) Run() error {
gui.g = g // TODO: always use gui.g rather than passing g around everywhere
- g.FgColor = gocui.ColorDefault
+ if err := gui.SetColorScheme(); err != nil {
+ return err
+ }
gui.goEvery(g, time.Second*60, gui.fetch)
gui.goEvery(g, time.Second*10, gui.refreshFiles)
diff --git a/pkg/gui/theme.go b/pkg/gui/theme.go
new file mode 100644
index 000000000..25f5f8dc0
--- /dev/null
+++ b/pkg/gui/theme.go
@@ -0,0 +1,46 @@
+package gui
+
+import (
+ "github.com/jesseduffield/gocui"
+)
+
+// GetAttribute gets the gocui color attribute from the string
+func (gui *Gui) GetAttribute(key string) gocui.Attribute {
+ colorMap := map[string]gocui.Attribute{
+ "default": gocui.ColorDefault,
+ "black": gocui.ColorBlack,
+ "red": gocui.ColorRed,
+ "green": gocui.ColorGreen,
+ "yellow": gocui.ColorYellow,
+ "blue": gocui.ColorBlue,
+ "magenta": gocui.ColorMagenta,
+ "cyan": gocui.ColorCyan,
+ "white": gocui.ColorWhite,
+ "bold": gocui.AttrBold,
+ "reverse": gocui.AttrReverse,
+ "underline": gocui.AttrUnderline,
+ }
+ value, present := colorMap[key]
+ if present {
+ return value
+ }
+ return gocui.ColorWhite
+}
+
+// GetColor bitwise OR's a list of attributes obtained via the given keys
+func (gui *Gui) GetColor(keys []string) gocui.Attribute {
+ var attribute gocui.Attribute
+ for _, key := range keys {
+ attribute = attribute | gui.GetAttribute(key)
+ }
+ return attribute
+}
+
+// SetColorScheme sets the color scheme for the app based on the user config
+func (gui *Gui) SetColorScheme() error {
+ activeBorderColor := gui.Config.GetUserConfig().GetStringSlice("gui.activeBorderColor")
+ inactiveBorderColor := gui.Config.GetUserConfig().GetStringSlice("gui.inactiveBorderColor")
+ gui.g.FgColor = gui.GetColor(inactiveBorderColor)
+ gui.g.SelFgColor = gui.GetColor(activeBorderColor)
+ return nil
+}