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authorStefan Haller <stefan@haller-berlin.de>2023-03-18 10:58:16 +0100
committerJesse Duffield <jessedduffield@gmail.com>2023-03-20 20:14:13 +1100
commitb7c61aa883a5eddc2db6147cff9d13341b0936a8 (patch)
tree150216c5f7cdf5dca5e5f732616d6426ed83054b
parent40f6767cfc77931e35bc932b3adae943e7e521f0 (diff)
Push initial context instead of just putting it in the context array
This makes sure activateContext gets called on it.
-rw-r--r--pkg/gui/gui.go10
1 files changed, 7 insertions, 3 deletions
diff --git a/pkg/gui/gui.go b/pkg/gui/gui.go
index 4e15af94e..4cf416389 100644
--- a/pkg/gui/gui.go
+++ b/pkg/gui/gui.go
@@ -64,9 +64,9 @@ type ContextManager struct {
sync.RWMutex
}
-func NewContextManager(initialContext types.Context) ContextManager {
+func NewContextManager() ContextManager {
return ContextManager{
- ContextStack: []types.Context{initialContext},
+ ContextStack: []types.Context{},
RWMutex: sync.RWMutex{},
}
}
@@ -299,11 +299,15 @@ func (gui *Gui) resetState(startArgs appTypes.StartArgs, reuseState bool) {
},
ScreenMode: initialScreenMode,
// TODO: put contexts in the context manager
- ContextManager: NewContextManager(initialContext),
+ ContextManager: NewContextManager(),
Contexts: contextTree,
WindowViewNameMap: initialWindowViewNameMap,
}
+ if err := gui.c.PushContext(initialContext); err != nil {
+ gui.c.Log.Error(err)
+ }
+
gui.RepoStateMap[Repo(currentDir)] = gui.State
}