package plot import ( "bytes" "github.com/sgreben/jp/pkg/draw" ) // ScatterChart is a scatter plot type ScatterChart struct{ draw.Canvas } // NewScatterChart returns a new line chart func NewScatterChart(canvas draw.Canvas) *ScatterChart { return &ScatterChart{canvas} } func (c *ScatterChart) drawAxes(paddingX, paddingY int, minX, maxX, minY, maxY float64) { buffer := c.GetBuffer() // X axis buffer.SetRow(1, paddingX, buffer.Width, draw.HorizontalLine) // Y axis buffer.SetColumn(1, buffer.Height, paddingX, draw.VerticalLine) // Corner buffer.Set(1, paddingX, draw.CornerBottomLeft) // Labels buffer.WriteRight(1, 1, Ff(minY)) buffer.WriteLeft(buffer.Height-1, paddingX, Ff(maxY)) buffer.WriteRight(0, paddingX, Ff(minX)) buffer.WriteLeft(0, buffer.Width, Ff(maxX)) } // Draw implements Chart func (c *ScatterChart) Draw(data *DataTable) string { var scaleY, scaleX float64 minX, maxX, minY, maxY := minMax(data) minLabelWidth := len(Ff(minY)) maxLabelWidth := len(Ff(maxY)) paddingX := minLabelWidth + 1 paddingY := 2 if minLabelWidth < maxLabelWidth { paddingX = maxLabelWidth + 1 } chartWidth := c.Size().Width - (paddingX+1)*c.RuneSize().Width chartHeight := c.Size().Height - paddingY*c.RuneSize().Height scaleX = float64(chartWidth) / (maxX - minX) scaleY = float64(chartHeight) / (maxY - minY) for _, point := range data.Rows { if len(point) < 2 { continue } x := int((point[0]-minX)*scaleX + float64((paddingX+1)*c.RuneSize().Width)) y := int((point[1]-minY)*scaleY + float64(paddingY*c.RuneSize().Height)) c.Set(y, x) } c.drawAxes(paddingX, paddingY, minX, maxX, minY, maxY) b := bytes.NewBuffer(nil) c.GetBuffer().Render(b) return b.String() }