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authorBjørn Erik Pedersen <bjorn.erik.pedersen@gmail.com>2023-02-11 16:20:24 +0100
committerBjørn Erik Pedersen <bjorn.erik.pedersen@gmail.com>2023-02-21 17:56:41 +0100
commit90da7664bf1f3a0ca2e18144b5deacf532c6e3cf (patch)
tree78d8ac72ebb2ccee4ca4bbeeb9add3365c743e90 /hugolib/hugo_sites_build.go
parent0afec0a9f4aace1f5f4af6822aeda6223ee3e3a9 (diff)
Add page fragments support to Related
The main topic of this commit is that you can now index fragments (content heading identifiers) when calling `.Related`. You can do this by: * Configure one or more indices with type `fragments` * The name of those index configurations maps to an (optional) front matter slice with fragment references. This allows you to link page<->fragment and page<->page. * This also will index all the fragments (heading identifiers) of the pages. It's also possible to use type `fragments` indices in shortcode, e.g.: ``` {{ $related := site.RegularPages.Related .Page }} ``` But, and this is important, you need to include the shortcode using the `{{<` delimiter. Not doing so will create infinite loops and timeouts. This commit also: * Adds two new methods to Page: Fragments (can also be used to build ToC) and HeadingsFiltered (this is only used in Related Content with index type `fragments` and `enableFilter` set to true. * Consolidates all `.Related*` methods into one, which takes either a `Page` or an options map as its only argument. * Add `context.Context` to all of the content related Page API. Turns out it wasn't strictly needed for this particular feature, but it will soon become usefil, e.g. in #9339. Closes #10711 Updates #9339 Updates #10725
Diffstat (limited to 'hugolib/hugo_sites_build.go')
-rw-r--r--hugolib/hugo_sites_build.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/hugolib/hugo_sites_build.go b/hugolib/hugo_sites_build.go
index 5eee564aa..66abf4f16 100644
--- a/hugolib/hugo_sites_build.go
+++ b/hugolib/hugo_sites_build.go
@@ -268,7 +268,7 @@ func (h *HugoSites) assemble(bcfg *BuildCfg) error {
}
func (h *HugoSites) render(config *BuildCfg) error {
- if _, err := h.init.layouts.Do(); err != nil {
+ if _, err := h.init.layouts.Do(context.Background()); err != nil {
return err
}