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authorBjørn Erik Pedersen <bjorn.erik.pedersen@gmail.com>2022-12-22 09:43:53 +0100
committerBjørn Erik Pedersen <bjorn.erik.pedersen@gmail.com>2022-12-22 12:43:50 +0100
commit59af05cabc74e381afb62e624afa5542a9ae8d68 (patch)
tree444fb9c276172731a5cb8f6de52adaf21bafc21b /commands/commandeer.go
parent4989da653d601dcb539338f7e12ae825ce4a0db9 (diff)
Add HUGO_PUBLISHDIR to the Node environment
So you can do `process.env.HUGO_PUBLISHDIR` in your `postcss.config.js` to figure out where Hugo publishes its files. Note that the value will always be an absolute file path and will point to a directory on disk even when running `hugo server` in memory mode. If you write to this folder from PostCSS when running the server, you could run the server with one of these flags: ``` hugo server --renderToDisk hugo server --renderStaticToDisk ``` Fixes #10554
Diffstat (limited to 'commands/commandeer.go')
-rw-r--r--commands/commandeer.go3
1 files changed, 3 insertions, 0 deletions
diff --git a/commands/commandeer.go b/commands/commandeer.go
index 6aca3e3fa..80d4c55d0 100644
--- a/commands/commandeer.go
+++ b/commands/commandeer.go
@@ -408,6 +408,9 @@ func (c *commandeer) loadConfig() error {
createMemFs := config.GetBool("renderToMemory")
c.renderStaticToDisk = config.GetBool("renderStaticToDisk")
+ // TODO(bep) we/I really need to look at the config set up, but to prevent changing too much
+ // we store away the original.
+ config.Set("publishDirOrig", config.GetString("publishDir"))
if createMemFs {
// Rendering to memoryFS, publish to Root regardless of publishDir.