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authorMarek Janda <nyx@nyx.cz>2015-08-02 07:00:43 +0200
committerBjørn Erik Pedersen <bjorn.erik.pedersen@gmail.com>2015-08-02 17:23:36 +0200
commit4bed69629e55f7292505a74e8437a5a05ddf9a22 (patch)
tree66adf9cf00fd096030dec9b5e38fc9aea4cef174
parent8d28686edcf19b5dd067482b72fdc1b93c99ef7f (diff)
Add map support to scratch
-rw-r--r--docs/content/extras/scratch.md14
-rw-r--r--hugolib/scratch.go36
-rw-r--r--hugolib/scratch_test.go18
3 files changed, 66 insertions, 2 deletions
diff --git a/docs/content/extras/scratch.md b/docs/content/extras/scratch.md
index e3c1d9f40..c9e6970a0 100644
--- a/docs/content/extras/scratch.md
+++ b/docs/content/extras/scratch.md
@@ -14,9 +14,13 @@ weight: 80
`Scratch` -- a "scratchpad" for your node- or page-scoped variables. In most cases you can do well without `Scratch`, but there are some use cases that aren't solvable with Go's templates without `Scratch`'s help, due to scoping issues.
-`Scratch` is added to both `Node` and `Page` -- with the three methods `Set`, `Get` and `Add`. `Set` and `Add` takes a `key` and the `value` to add. Get returns the `value` for the `key` given.
+`Scratch` is added to both `Node` and `Page` -- with following methods:
+* `Set` and `Add` takes a `key` and the `value` to add.
+* `Get` returns the `value` for the `key` given.
+* `SetInMap` takes a `key`, `mapKey` and `value`
+* `GetSortedMapValues` returns array of values from `key` sorted by `mapKey`
-`Set` can store values of any type. `Add` accepts values that support Go's `+` operator.
+`Set` and `SetInMap` can store values of any type. `Add` accepts values that support Go's `+` operator.
The scope of the backing data is global for the given `Node` or `Page`, and spans partial and shortcode includes.
@@ -37,6 +41,12 @@ The usage is best illustrated with some samples:
{{ $.Scratch.Set "v1" 123 }}
{{ $.Scratch.Get "v1" }} {{/* => 123 */}}
+
+{{ $.Scratch.SetInMap "a3" "b" "XX" }}
+{{ $.Scratch.SetInMap "a3" "a" "AA" }}
+{{ $.Scratch.SetInMap "a3" "c" "CC" }}
+{{ $.Scratch.SetInMap "a3" "b" "BB" }}
+{{ $.Scratch.GetSortedMapValues "a3" }} {{/* => []interface {}{"AA", "BB", "CC"} */}}
```
**Note:** The examples above uses the special `$` variable, which refers to the top-level node. This is the behavior you most likely want, and will help remove some confusion when using `Scratch` inside page range loops -- and you start inadvertently calling the wrong `Scratch`. But there may be use cases for `{{ .Scratch.Add "key" "some value" }}`.
diff --git a/hugolib/scratch.go b/hugolib/scratch.go
index 0f5c4b484..16d1c1440 100644
--- a/hugolib/scratch.go
+++ b/hugolib/scratch.go
@@ -15,6 +15,7 @@ package hugolib
import (
"github.com/spf13/hugo/helpers"
+ "sort"
)
// Scratch is a writable context used for stateful operations in Page/Node rendering.
@@ -52,6 +53,41 @@ func (c *Scratch) Get(key string) interface{} {
return c.values[key]
}
+// SetInMap stores a value to a map with the given key in the Node context.
+// This map can later be retrieved with GetSortedMapValues.
+func (c *Scratch) SetInMap(key string, mapKey string, value interface{}) string {
+ _, found := c.values[key]
+ if !found {
+ c.values[key] = make(map[string]interface{})
+ }
+
+ c.values[key].(map[string]interface{})[mapKey] = value
+ return ""
+}
+
+// GetSortedMapValues returns a sorted map previously filled with SetInMap
+func (c *Scratch) GetSortedMapValues(key string) interface{} {
+ if c.values[key] == nil {
+ return nil
+ }
+
+ unsortedMap := c.values[key].(map[string]interface{})
+
+ var keys []string
+ for mapKey, _ := range unsortedMap {
+ keys = append(keys, mapKey)
+ }
+
+ sort.Strings(keys)
+
+ sortedArray := make([]interface{}, len(unsortedMap))
+ for i, mapKey := range keys {
+ sortedArray[i] = unsortedMap[mapKey]
+ }
+
+ return sortedArray
+}
+
func newScratch() *Scratch {
return &Scratch{values: make(map[string]interface{})}
}
diff --git a/hugolib/scratch_test.go b/hugolib/scratch_test.go
index c736f5a99..b49d8982b 100644
--- a/hugolib/scratch_test.go
+++ b/hugolib/scratch_test.go
@@ -47,3 +47,21 @@ func TestScratchGet(t *testing.T) {
t.Errorf("Should not return anything, but got %v", nothing)
}
}
+
+func TestScratchSetInMap(t *testing.T) {
+ scratch := newScratch()
+ scratch.SetInMap("key", "lux", "Lux")
+ scratch.SetInMap("key", "abc", "Abc")
+ scratch.SetInMap("key", "zyx", "Zyx")
+ scratch.SetInMap("key", "abc", "Abc (updated)")
+ scratch.SetInMap("key", "def", "Def")
+ assert.Equal(t, []interface{}{0: "Abc (updated)", 1: "Def", 2: "Lux", 3: "Zyx"}, scratch.GetSortedMapValues("key"))
+}
+
+func TestScratchGetSortedMapValues(t *testing.T) {
+ scratch := newScratch()
+ nothing := scratch.GetSortedMapValues("nothing")
+ if nothing != nil {
+ t.Errorf("Should not return anything, but got %v", nothing)
+ }
+}