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+/*
+ * Copyright © 2009 CNRS
+ * Copyright © 2009-2011 INRIA. All rights reserved.
+ * Copyright © 2009-2011 Université Bordeaux 1
+ * Copyright © 2009-2010 Cisco Systems, Inc. All rights reserved.
+ * See COPYING in top-level directory.
+ */
+
+/** \file
+ * \brief High-level hwloc traversal helpers.
+ */
+
+#ifndef HWLOC_HELPER_H
+#define HWLOC_HELPER_H
+
+#ifndef HWLOC_H
+#error Please include the main hwloc.h instead
+#endif
+
+#include <stdlib.h>
+#include <errno.h>
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/** \defgroup hwlocality_helper_types Object Type Helpers
+ * @{
+ */
+
+/** \brief Returns the depth of objects of type \p type or below
+ *
+ * If no object of this type is present on the underlying architecture, the
+ * function returns the depth of the first "present" object typically found
+ * inside \p type.
+ */
+static __hwloc_inline int __hwloc_attribute_pure
+hwloc_get_type_or_below_depth (hwloc_topology_t topology, hwloc_obj_type_t type)
+{
+ int depth = hwloc_get_type_depth(topology, type);
+
+ if (depth != HWLOC_TYPE_DEPTH_UNKNOWN)
+ return depth;
+
+ /* find the highest existing level with type order >= */
+ for(depth = hwloc_get_type_depth(topology, HWLOC_OBJ_PU); ; depth--)
+ if (hwloc_compare_types(hwloc_get_depth_type(topology, depth), type) < 0)
+ return depth+1;
+
+ /* Shouldn't ever happen, as there is always a SYSTEM level with lower order and known depth. */
+ /* abort(); */
+}
+
+/** \brief Returns the depth of objects of type \p type or above
+ *
+ * If no object of this type is present on the underlying architecture, the
+ * function returns the depth of the first "present" object typically
+ * containing \p type.
+ */
+static __hwloc_inline int __hwloc_attribute_pure
+hwloc_get_type_or_above_depth (hwloc_topology_t topology, hwloc_obj_type_t type)
+{
+ int depth = hwloc_get_type_depth(topology, type);
+
+ if (depth != HWLOC_TYPE_DEPTH_UNKNOWN)
+ return depth;
+
+ /* find the lowest existing level with type order <= */
+ for(depth = 0; ; depth++)
+ if (hwloc_compare_types(hwloc_get_depth_type(topology, depth), type) > 0)
+ return depth-1;
+
+ /* Shouldn't ever happen, as there is always a PU level with higher order and known depth. */
+ /* abort(); */
+}
+
+/** @} */
+
+
+
+/** \defgroup hwlocality_helper_traversal_basic Basic Traversal Helpers
+ * @{
+ */
+
+/** \brief Returns the top-object of the topology-tree.
+ *
+ * Its type is typically ::HWLOC_OBJ_MACHINE but it could be different
+ * for complex topologies. This function replaces the old deprecated
+ * hwloc_get_system_obj().
+ */
+static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
+hwloc_get_root_obj (hwloc_topology_t topology)
+{
+ return hwloc_get_obj_by_depth (topology, 0, 0);
+}
+
+/** \brief Returns the ancestor object of \p obj at depth \p depth. */
+static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
+hwloc_get_ancestor_obj_by_depth (hwloc_topology_t topology __hwloc_attribute_unused, unsigned depth, hwloc_obj_t obj)
+{
+ hwloc_obj_t ancestor = obj;
+ if (obj->depth < depth)
+ return NULL;
+ while (ancestor && ancestor->depth > depth)
+ ancestor = ancestor->parent;
+ return ancestor;
+}
+
+/** \brief Returns the ancestor object of \p obj with type \p type. */
+static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
+hwloc_get_ancestor_obj_by_type (hwloc_topology_t topology __hwloc_attribute_unused, hwloc_obj_type_t type, hwloc_obj_t obj)
+{
+ hwloc_obj_t ancestor = obj->parent;
+ while (ancestor && ancestor->type != type)
+ ancestor = ancestor->parent;
+ return ancestor;
+}
+
+/** \brief Returns the next object at depth \p depth.
+ *
+ * If \p prev is \c NULL, return the first object at depth \p depth.
+ */
+static __hwloc_inline hwloc_obj_t
+hwloc_get_next_obj_by_depth (hwloc_topology_t topology, unsigned depth, hwloc_obj_t prev)
+{
+ if (!prev)
+ return hwloc_get_obj_by_depth (topology, depth, 0);
+ if (prev->depth != depth)
+ return NULL;
+ return prev->next_cousin;
+}
+
+/** \brief Returns the next object of type \p type.
+ *
+ * If \p prev is \c NULL, return the first object at type \p type. If
+ * there are multiple or no depth for given type, return \c NULL and
+ * let the caller fallback to hwloc_get_next_obj_by_depth().
+ */
+static __hwloc_inline hwloc_obj_t
+hwloc_get_next_obj_by_type (hwloc_topology_t topology, hwloc_obj_type_t type,
+ hwloc_obj_t prev)
+{
+ int depth = hwloc_get_type_depth(topology, type);
+ if (depth == HWLOC_TYPE_DEPTH_UNKNOWN || depth == HWLOC_TYPE_DEPTH_MULTIPLE)
+ return NULL;
+ return hwloc_get_next_obj_by_depth (topology, depth, prev);
+}
+
+/** \brief Returns the object of type ::HWLOC_OBJ_PU with \p os_index.
+ *
+ * \note The \p os_index field of object should most of the times only be
+ * used for pretty-printing purpose. Type ::HWLOC_OBJ_PU is the only case
+ * where \p os_index could actually be useful, when manually binding to
+ * processors.
+ * However, using CPU sets to hide this complexity should often be preferred.
+ */
+static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
+hwloc_get_pu_obj_by_os_index(hwloc_topology_t topology, unsigned os_index)
+{
+ hwloc_obj_t obj = NULL;
+ while ((obj = hwloc_get_next_obj_by_type(topology, HWLOC_OBJ_PU, obj)) != NULL)
+ if (obj->os_index == os_index)
+ return obj;
+ return NULL;
+}
+
+/** \brief Return the next child.
+ *
+ * If \p prev is \c NULL, return the first child.
+ */
+static __hwloc_inline hwloc_obj_t
+hwloc_get_next_child (hwloc_topology_t topology __hwloc_attribute_unused, hwloc_obj_t parent, hwloc_obj_t prev)
+{
+ if (!prev)
+ return parent->first_child;
+ if (prev->parent != parent)
+ return NULL;
+ return prev->next_sibling;
+}
+
+/** \brief Returns the common parent object to objects lvl1 and lvl2 */
+static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
+hwloc_get_common_ancestor_obj (hwloc_topology_t topology __hwloc_attribute_unused, hwloc_obj_t obj1, hwloc_obj_t obj2)
+{
+ /* the loop isn't so easy since intermediate ancestors may have
+ * different depth, causing us to alternate between using obj1->parent
+ * and obj2->parent. Also, even if at some point we find ancestors of
+ * of the same depth, their ancestors may have different depth again.
+ */
+ while (obj1 != obj2) {
+ while (obj1->depth > obj2->depth)
+ obj1 = obj1->parent;
+ while (obj2->depth > obj1->depth)
+ obj2 = obj2->parent;
+ if (obj1 != obj2 && obj1->depth == obj2->depth) {
+ obj1 = obj1->parent;
+ obj2 = obj2->parent;
+ }
+ }
+ return obj1;
+}
+
+/** \brief Returns true if \p obj is inside the subtree beginning with \p subtree_root.
+ *
+ * \note This function assumes that both \p obj and \p subtree_root have a \p cpuset.
+ */
+static __hwloc_inline int __hwloc_attribute_pure
+hwloc_obj_is_in_subtree (hwloc_topology_t topology __hwloc_attribute_unused, hwloc_obj_t obj, hwloc_obj_t subtree_root)
+{
+ return hwloc_bitmap_isincluded(obj->cpuset, subtree_root->cpuset);
+}
+
+/** @} */
+
+
+
+/** \defgroup hwlocality_helper_find_inside Finding Objects Inside a CPU set
+ * @{
+ */
+
+/** \brief Get the first largest object included in the given cpuset \p set.
+ *
+ * \return the first object that is included in \p set and whose parent is not.
+ *
+ * This is convenient for iterating over all largest objects within a CPU set
+ * by doing a loop getting the first largest object and clearing its CPU set
+ * from the remaining CPU set.
+ */
+static __hwloc_inline hwloc_obj_t
+hwloc_get_first_largest_obj_inside_cpuset(hwloc_topology_t topology, hwloc_const_cpuset_t set)
+{
+ hwloc_obj_t obj = hwloc_get_root_obj(topology);
+ /* FIXME: what if !root->cpuset? */
+ if (!hwloc_bitmap_intersects(obj->cpuset, set))
+ return NULL;
+ while (!hwloc_bitmap_isincluded(obj->cpuset, set)) {
+ /* while the object intersects without being included, look at its children */
+ hwloc_obj_t child = NULL;
+ while ((child = hwloc_get_next_child(topology, obj, child)) != NULL) {
+ if (child->cpuset && hwloc_bitmap_intersects(child->cpuset, set))
+ break;
+ }
+ if (!child)
+ /* no child intersects, return their father */
+ return obj;
+ /* found one intersecting child, look at its children */
+ obj = child;
+ }
+ /* obj is included, return it */
+ return obj;
+}
+
+/** \brief Get the set of largest objects covering exactly a given cpuset \p set
+ *
+ * \return the number of objects returned in \p objs.
+ */
+HWLOC_DECLSPEC int hwloc_get_largest_objs_inside_cpuset (hwloc_topology_t topology, hwloc_const_cpuset_t set,
+ hwloc_obj_t * __hwloc_restrict objs, int max);
+
+/** \brief Return the next object at depth \p depth included in CPU set \p set.
+ *
+ * If \p prev is \c NULL, return the first object at depth \p depth
+ * included in \p set. The next invokation should pass the previous
+ * return value in \p prev so as to obtain the next object in \p set.
+ */
+static __hwloc_inline hwloc_obj_t
+hwloc_get_next_obj_inside_cpuset_by_depth (hwloc_topology_t topology, hwloc_const_cpuset_t set,
+ unsigned depth, hwloc_obj_t prev)
+{
+ hwloc_obj_t next = hwloc_get_next_obj_by_depth(topology, depth, prev);
+ /* no need to check next->cpuset because objects in levels always have a cpuset */
+ while (next && !hwloc_bitmap_isincluded(next->cpuset, set))
+ next = next->next_cousin;
+ return next;
+}
+
+/** \brief Return the next object of type \p type included in CPU set \p set.
+ *
+ * If there are multiple or no depth for given type, return \c NULL
+ * and let the caller fallback to
+ * hwloc_get_next_obj_inside_cpuset_by_depth().
+ */
+static __hwloc_inline hwloc_obj_t
+hwloc_get_next_obj_inside_cpuset_by_type (hwloc_topology_t topology, hwloc_const_cpuset_t set,
+ hwloc_obj_type_t type, hwloc_obj_t prev)
+{
+ int depth = hwloc_get_type_depth(topology, type);
+ if (depth == HWLOC_TYPE_DEPTH_UNKNOWN || depth == HWLOC_TYPE_DEPTH_MULTIPLE)
+ return NULL;
+ return hwloc_get_next_obj_inside_cpuset_by_depth(topology, set, depth, prev);
+}
+
+/** \brief Return the (logically) \p idx -th object at depth \p depth included in CPU set \p set.
+ */
+static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
+hwloc_get_obj_inside_cpuset_by_depth (hwloc_topology_t topology, hwloc_const_cpuset_t set,
+ unsigned depth, unsigned idx)
+{
+ unsigned count = 0;
+ hwloc_obj_t obj = hwloc_get_obj_by_depth (topology, depth, 0);
+ while (obj) {
+ /* no need to check obj->cpuset because objects in levels always have a cpuset */
+ if (hwloc_bitmap_isincluded(obj->cpuset, set)) {
+ if (count == idx)
+ return obj;
+ count++;
+ }
+ obj = obj->next_cousin;
+ }
+ return NULL;
+}
+
+/** \brief Return the \p idx -th object of type \p type included in CPU set \p set.
+ *
+ * If there are multiple or no depth for given type, return \c NULL
+ * and let the caller fallback to
+ * hwloc_get_obj_inside_cpuset_by_depth().
+ */
+static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
+hwloc_get_obj_inside_cpuset_by_type (hwloc_topology_t topology, hwloc_const_cpuset_t set,
+ hwloc_obj_type_t type, unsigned idx)
+{
+ int depth = hwloc_get_type_depth(topology, type);
+ if (depth == HWLOC_TYPE_DEPTH_UNKNOWN || depth == HWLOC_TYPE_DEPTH_MULTIPLE)
+ return NULL;
+ return hwloc_get_obj_inside_cpuset_by_depth(topology, set, depth, idx);
+}
+
+/** \brief Return the number of objects at depth \p depth included in CPU set \p set. */
+static __hwloc_inline unsigned __hwloc_attribute_pure
+hwloc_get_nbobjs_inside_cpuset_by_depth (hwloc_topology_t topology, hwloc_const_cpuset_t set,
+ unsigned depth)
+{
+ hwloc_obj_t obj = hwloc_get_obj_by_depth (topology, depth, 0);
+ int count = 0;
+ while (obj) {
+ /* no need to check obj->cpuset because objects in levels always have a cpuset */
+ if (hwloc_bitmap_isincluded(obj->cpuset, set))
+ count++;
+ obj = obj->next_cousin;
+ }
+ return count;
+}
+
+/** \brief Return the number of objects of type \p type included in CPU set \p set.
+ *
+ * If no object for that type exists inside CPU set \p set, 0 is
+ * returned. If there are several levels with objects of that type
+ * inside CPU set \p set, -1 is returned.
+ */
+static __hwloc_inline int __hwloc_attribute_pure
+hwloc_get_nbobjs_inside_cpuset_by_type (hwloc_topology_t topology, hwloc_const_cpuset_t set,
+ hwloc_obj_type_t type)
+{
+ int depth = hwloc_get_type_depth(topology, type);
+ if (depth == HWLOC_TYPE_DEPTH_UNKNOWN)
+ return 0;
+ if (depth == HWLOC_TYPE_DEPTH_MULTIPLE)
+ return -1; /* FIXME: agregate nbobjs from different levels? */
+ return hwloc_get_nbobjs_inside_cpuset_by_depth(topology, set, depth);
+}
+
+/** @} */
+
+
+
+/** \defgroup hwlocality_helper_find_covering Finding a single Object covering at least CPU set
+ * @{
+ */
+
+/** \brief Get the child covering at least CPU set \p set.
+ *
+ * \return \c NULL if no child matches or if \p set is empty.
+ */
+static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
+hwloc_get_child_covering_cpuset (hwloc_topology_t topology __hwloc_attribute_unused, hwloc_const_cpuset_t set,
+ hwloc_obj_t parent)
+{
+ hwloc_obj_t child;
+
+ if (hwloc_bitmap_iszero(set))
+ return NULL;
+
+ child = parent->first_child;
+ while (child) {
+ if (child->cpuset && hwloc_bitmap_isincluded(set, child->cpuset))
+ return child;
+ child = child->next_sibling;
+ }
+ return NULL;
+}
+
+/** \brief Get the lowest object covering at least CPU set \p set
+ *
+ * \return \c NULL if no object matches or if \p set is empty.
+ */
+static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
+hwloc_get_obj_covering_cpuset (hwloc_topology_t topology, hwloc_const_cpuset_t set)
+{
+ struct hwloc_obj *current = hwloc_get_root_obj(topology);
+
+ if (hwloc_bitmap_iszero(set))
+ return NULL;
+
+ /* FIXME: what if !root->cpuset? */
+ if (!hwloc_bitmap_isincluded(set, current->cpuset))
+ return NULL;
+
+ while (1) {
+ hwloc_obj_t child = hwloc_get_child_covering_cpuset(topology, set, current);
+ if (!child)
+ return current;
+ current = child;
+ }
+}
+
+
+/** @} */
+
+
+
+/** \defgroup hwlocality_helper_find_coverings Finding a set of similar Objects covering at least a CPU set
+ * @{
+ */
+
+/** \brief Iterate through same-depth objects covering at least CPU set \p set
+ *
+ * If object \p prev is \c NULL, return the first object at depth \p
+ * depth covering at least part of CPU set \p set. The next
+ * invokation should pass the previous return value in \p prev so as
+ * to obtain the next object covering at least another part of \p set.
+ */
+static __hwloc_inline hwloc_obj_t
+hwloc_get_next_obj_covering_cpuset_by_depth(hwloc_topology_t topology, hwloc_const_cpuset_t set,
+ unsigned depth, hwloc_obj_t prev)
+{
+ hwloc_obj_t next = hwloc_get_next_obj_by_depth(topology, depth, prev);
+ /* no need to check next->cpuset because objects in levels always have a cpuset */
+ while (next && !hwloc_bitmap_intersects(set, next->cpuset))
+ next = next->next_cousin;
+ return next;
+}
+
+/** \brief Iterate through same-type objects covering at least CPU set \p set
+ *
+ * If object \p prev is \c NULL, return the first object of type \p
+ * type covering at least part of CPU set \p set. The next invokation
+ * should pass the previous return value in \p prev so as to obtain
+ * the next object of type \p type covering at least another part of
+ * \p set.
+ *
+ * If there are no or multiple depths for type \p type, \c NULL is returned.
+ * The caller may fallback to hwloc_get_next_obj_covering_cpuset_by_depth()
+ * for each depth.
+ */
+static __hwloc_inline hwloc_obj_t
+hwloc_get_next_obj_covering_cpuset_by_type(hwloc_topology_t topology, hwloc_const_cpuset_t set,
+ hwloc_obj_type_t type, hwloc_obj_t prev)
+{
+ int depth = hwloc_get_type_depth(topology, type);
+ if (depth == HWLOC_TYPE_DEPTH_UNKNOWN || depth == HWLOC_TYPE_DEPTH_MULTIPLE)
+ return NULL;
+ return hwloc_get_next_obj_covering_cpuset_by_depth(topology, set, depth, prev);
+}
+
+/** @} */
+
+
+
+/** \defgroup hwlocality_helper_find_cache Cache-specific Finding Helpers
+ * @{
+ */
+
+/** \brief Get the first cache covering a cpuset \p set
+ *
+ * \return \c NULL if no cache matches
+ */
+static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
+hwloc_get_cache_covering_cpuset (hwloc_topology_t topology, hwloc_const_cpuset_t set)
+{
+ hwloc_obj_t current = hwloc_get_obj_covering_cpuset(topology, set);
+ while (current) {
+ if (current->type == HWLOC_OBJ_CACHE)
+ return current;
+ current = current->parent;
+ }
+ return NULL;
+}
+
+/** \brief Get the first cache shared between an object and somebody else.
+ *
+ * \return \c NULL if no cache matches or if an invalid object is given.
+ */
+static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
+hwloc_get_shared_cache_covering_obj (hwloc_topology_t topology __hwloc_attribute_unused, hwloc_obj_t obj)
+{
+ hwloc_obj_t current = obj->parent;
+ if (!obj->cpuset)
+ return NULL;
+ while (current && current->cpuset) {
+ if (!hwloc_bitmap_isequal(current->cpuset, obj->cpuset)
+ && current->type == HWLOC_OBJ_CACHE)
+ return current;
+ current = current->parent;
+ }
+ return NULL;
+}
+
+/** @} */
+
+
+
+/** \defgroup hwlocality_helper_traversal Advanced Traversal Helpers
+ * @{
+ */
+
+/** \brief Do a depth-first traversal of the topology to find and sort
+ *
+ * all objects that are at the same depth than \p src.
+ * Report in \p objs up to \p max physically closest ones to \p src.
+ *
+ * \return the number of objects returned in \p objs.
+ */
+/* TODO: rather provide an iterator? Provide a way to know how much should be allocated? By returning the total number of objects instead? */
+HWLOC_DECLSPEC unsigned hwloc_get_closest_objs (hwloc_topology_t topology, hwloc_obj_t src, hwloc_obj_t * __hwloc_restrict objs, unsigned max);
+
+/** \brief Find an object below another object, both specified by types and indexes.
+ *
+ * Start from the top system object and find object of type \p type1
+ * and logical index \p idx1. Then look below this object and find another
+ * object of type \p type2 and logical index \p idx2. Indexes are specified
+ * within the parent, not withing the entire system.
+ *
+ * For instance, if type1 is SOCKET, idx1 is 2, type2 is CORE and idx2
+ * is 3, return the fourth core object below the third socket.
+ */
+static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
+hwloc_get_obj_below_by_type (hwloc_topology_t topology,
+ hwloc_obj_type_t type1, unsigned idx1,
+ hwloc_obj_type_t type2, unsigned idx2)
+{
+ hwloc_obj_t obj;
+
+ obj = hwloc_get_obj_by_type (topology, type1, idx1);
+ if (!obj)
+ return NULL;
+
+ return hwloc_get_obj_inside_cpuset_by_type(topology, obj->cpuset, type2, idx2);
+}
+
+/** \brief Find an object below a chain of objects specified by types and indexes.
+ *
+ * This is a generalized version of hwloc_get_obj_below_by_type().
+ *
+ * Arrays \p typev and \p idxv must contain \p nr types and indexes.
+ *
+ * Start from the top system object and walk the arrays \p typev and \p idxv.
+ * For each type and logical index couple in the arrays, look under the previously found
+ * object to find the index-th object of the given type.
+ * Indexes are specified within the parent, not withing the entire system.
+ *
+ * For instance, if nr is 3, typev contains NODE, SOCKET and CORE,
+ * and idxv contains 0, 1 and 2, return the third core object below
+ * the second socket below the first NUMA node.
+ */
+static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
+hwloc_get_obj_below_array_by_type (hwloc_topology_t topology, int nr, hwloc_obj_type_t *typev, unsigned *idxv)
+{
+ hwloc_obj_t obj = hwloc_get_root_obj(topology);
+ int i;
+
+ /* FIXME: what if !root->cpuset? */
+ for(i=0; i<nr; i++) {
+ obj = hwloc_get_obj_inside_cpuset_by_type(topology, obj->cpuset, typev[i], idxv[i]);
+ if (!obj)
+ return NULL;
+ }
+
+ return obj;
+}
+
+/** @} */
+
+
+
+/** \defgroup hwlocality_helper_binding Binding Helpers
+ * @{
+ */
+
+/** \brief Distribute \p n items over the topology under \p root
+ *
+ * Array \p cpuset will be filled with \p n cpusets recursively distributed
+ * linearly over the topology under \p root, down to depth \p until (which can
+ * be INT_MAX to distribute down to the finest level).
+ *
+ * This is typically useful when an application wants to distribute \p n
+ * threads over a machine, giving each of them as much private cache as
+ * possible and keeping them locally in number order.
+ *
+ * The caller may typically want to also call hwloc_bitmap_singlify()
+ * before binding a thread so that it does not move at all.
+ */
+static __hwloc_inline void
+hwloc_distributev(hwloc_topology_t topology, hwloc_obj_t *root, unsigned n_roots, hwloc_cpuset_t *cpuset, unsigned n, unsigned until);
+static __hwloc_inline void
+hwloc_distribute(hwloc_topology_t topology, hwloc_obj_t root, hwloc_cpuset_t *cpuset, unsigned n, unsigned until)
+{
+ unsigned i;
+
+ /* FIXME: what if !root->cpuset? */
+ if (!root->arity || n == 1 || root->depth >= until) {
+ /* Got to the bottom, we can't split any more, put everything there. */
+ for (i=0; i<n; i++)
+ cpuset[i] = hwloc_bitmap_dup(root->cpuset);
+ return;
+ }
+
+ hwloc_distributev(topology, root->children, root->arity, cpuset, n, until);
+}
+
+/** \brief Distribute \p n items over the topology under \p roots
+ *
+ * This is the same as hwloc_distribute, but takes an array of roots instead of
+ * just one root.
+ */
+static __hwloc_inline void
+hwloc_distributev(hwloc_topology_t topology, hwloc_obj_t *roots, unsigned n_roots, hwloc_cpuset_t *cpuset, unsigned n, unsigned until)
+{
+ unsigned i;
+ unsigned tot_weight;
+ hwloc_cpuset_t *cpusetp = cpuset;
+
+ tot_weight = 0;
+ for (i = 0; i < n_roots; i++)
+ if (roots[i]->cpuset)
+ tot_weight += hwloc_bitmap_weight(roots[i]->cpuset);
+
+ for (i = 0; i < n_roots && tot_weight; i++) {
+ /* Give to roots[i] a portion proportional to its weight */
+ unsigned weight = roots[i]->cpuset ? hwloc_bitmap_weight(roots[i]->cpuset) : 0;
+ unsigned chunk = (n * weight + tot_weight-1) / tot_weight;
+ hwloc_distribute(topology, roots[i], cpusetp, chunk, until);
+ cpusetp += chunk;
+ tot_weight -= weight;
+ n -= chunk;
+ }
+}
+
+/** \brief Allocate some memory on the given nodeset \p nodeset
+ *
+ * This is similar to hwloc_alloc_membind except that it is allowed to change
+ * the current memory binding policy, thus providing more binding support, at
+ * the expense of changing the current state.
+ */
+static __hwloc_inline void *
+hwloc_alloc_membind_policy_nodeset(hwloc_topology_t topology, size_t len, hwloc_const_nodeset_t nodeset, hwloc_membind_policy_t policy, int flags)
+{
+ void *p = hwloc_alloc_membind_nodeset(topology, len, nodeset, policy, flags);
+ if (p)
+ return p;
+ hwloc_set_membind_nodeset(topology, nodeset, policy, flags);
+ p = hwloc_alloc(topology, len);
+ if (p && policy != HWLOC_MEMBIND_FIRSTTOUCH)
+ /* Enforce the binding by touching the data */
+ memset(p, 0, len);
+ return p;
+}
+
+/** \brief Allocate some memory on the memory nodes near given cpuset \p cpuset
+ *
+ * This is similar to hwloc_alloc_membind_policy_nodeset, but for a given cpuset.
+ */
+static __hwloc_inline void *
+hwloc_alloc_membind_policy(hwloc_topology_t topology, size_t len, hwloc_const_cpuset_t cpuset, hwloc_membind_policy_t policy, int flags)
+{
+ void *p = hwloc_alloc_membind(topology, len, cpuset, policy, flags);
+ if (p)
+ return p;
+ hwloc_set_membind(topology, cpuset, policy, flags);
+ p = hwloc_alloc(topology, len);
+ if (p && policy != HWLOC_MEMBIND_FIRSTTOUCH)
+ /* Enforce the binding by touching the data */
+ memset(p, 0, len);
+ return p;
+}
+
+/** @} */
+
+
+
+/** \defgroup hwlocality_helper_cpuset Cpuset Helpers
+ * @{
+ */
+/** \brief Get complete CPU set
+ *
+ * \return the complete CPU set of logical processors of the system. If the
+ * topology is the result of a combination of several systems, NULL is
+ * returned.
+ *
+ * \note The returned cpuset is not newly allocated and should thus not be
+ * changed or freed; hwloc_cpuset_dup must be used to obtain a local copy.
+ */
+static __hwloc_inline hwloc_const_cpuset_t __hwloc_attribute_pure
+hwloc_topology_get_complete_cpuset(hwloc_topology_t topology)
+{
+ return hwloc_get_root_obj(topology)->complete_cpuset;
+}
+
+/** \brief Get topology CPU set
+ *
+ * \return the CPU set of logical processors of the system for which hwloc
+ * provides topology information. This is equivalent to the cpuset of the
+ * system object. If the topology is the result of a combination of several
+ * systems, NULL is returned.
+ *
+ * \note The returned cpuset is not newly allocated and should thus not be
+ * changed or freed; hwloc_cpuset_dup must be used to obtain a local copy.
+ */
+static __hwloc_inline hwloc_const_cpuset_t __hwloc_attribute_pure
+hwloc_topology_get_topology_cpuset(hwloc_topology_t topology)
+{
+ return hwloc_get_root_obj(topology)->cpuset;
+}
+
+/** \brief Get online CPU set
+ *
+ * \return the CPU set of online logical processors of the system. If the
+ * topology is the result of a combination of several systems, NULL is
+ * returned.
+ *
+ * \note The returned cpuset is not newly allocated and should thus not be
+ * changed or freed; hwloc_cpuset_dup must be used to obtain a local copy.
+ */
+static __hwloc_inline hwloc_const_cpuset_t __hwloc_attribute_pure
+hwloc_topology_get_online_cpuset(hwloc_topology_t topology)
+{
+ return hwloc_get_root_obj(topology)->online_cpuset;
+}
+
+/** \brief Get allowed CPU set
+ *
+ * \return the CPU set of allowed logical processors of the system. If the
+ * topology is the result of a combination of several systems, NULL is
+ * returned.
+ *
+ * \note The returned cpuset is not newly allocated and should thus not be
+ * changed or freed, hwloc_cpuset_dup must be used to obtain a local copy.
+ */
+static __hwloc_inline hwloc_const_cpuset_t __hwloc_attribute_pure
+hwloc_topology_get_allowed_cpuset(hwloc_topology_t topology)
+{
+ return hwloc_get_root_obj(topology)->allowed_cpuset;
+}
+
+/** @} */
+
+
+
+/** \defgroup hwlocality_helper_nodeset Nodeset Helpers
+ * @{
+ */
+/** \brief Get complete node set
+ *
+ * \return the complete node set of memory of the system. If the
+ * topology is the result of a combination of several systems, NULL is
+ * returned.
+ *
+ * \note The returned nodeset is not newly allocated and should thus not be
+ * changed or freed; hwloc_nodeset_dup must be used to obtain a local copy.
+ */
+static __hwloc_inline hwloc_const_nodeset_t __hwloc_attribute_pure
+hwloc_topology_get_complete_nodeset(hwloc_topology_t topology)
+{
+ return hwloc_get_root_obj(topology)->complete_nodeset;
+}
+
+/** \brief Get topology node set
+ *
+ * \return the node set of memory of the system for which hwloc
+ * provides topology information. This is equivalent to the nodeset of the
+ * system object. If the topology is the result of a combination of several
+ * systems, NULL is returned.
+ *
+ * \note The returned nodeset is not newly allocated and should thus not be
+ * changed or freed; hwloc_nodeset_dup must be used to obtain a local copy.
+ */
+static __hwloc_inline hwloc_const_nodeset_t __hwloc_attribute_pure
+hwloc_topology_get_topology_nodeset(hwloc_topology_t topology)
+{
+ return hwloc_get_root_obj(topology)->nodeset;
+}
+
+/** \brief Get allowed node set
+ *
+ * \return the node set of allowed memory of the system. If the
+ * topology is the result of a combination of several systems, NULL is
+ * returned.
+ *
+ * \note The returned nodeset is not newly allocated and should thus not be
+ * changed or freed, hwloc_nodeset_dup must be used to obtain a local copy.
+ */
+static __hwloc_inline hwloc_const_nodeset_t __hwloc_attribute_pure
+hwloc_topology_get_allowed_nodeset(hwloc_topology_t topology)
+{
+ return hwloc_get_root_obj(topology)->allowed_nodeset;
+}
+
+/** @} */
+
+
+
+/** \defgroup hwlocality_helper_nodeset_convert Conversion between cpuset and nodeset
+ *
+ * There are two semantics for converting cpusets to nodesets depending on how
+ * non-NUMA machines are handled.
+ *
+ * When manipulating nodesets for memory binding, non-NUMA machines should be
+ * considered as having a single NUMA node. The standard conversion routines
+ * below should be used so that marking the first bit of the nodeset means
+ * that memory should be bound to a non-NUMA whole machine.
+ *
+ * When manipulating nodesets as an actual list of NUMA nodes without any
+ * need to handle memory binding on non-NUMA machines, the strict conversion
+ * routines may be used instead.
+ * @{
+ */
+
+/** \brief Convert a CPU set into a NUMA node set and handle non-NUMA cases
+ *
+ * If some NUMA nodes have no CPUs at all, this function never sets their
+ * indexes in the output node set, even if a full CPU set is given in input.
+ *
+ * If the topology contains no NUMA nodes, the machine is considered
+ * as a single memory node, and the following behavior is used:
+ * If \p cpuset is empty, \p nodeset will be emptied as well.
+ * Otherwise \p nodeset will be entirely filled.
+ */
+static __hwloc_inline void
+hwloc_cpuset_to_nodeset(hwloc_topology_t topology, hwloc_const_cpuset_t cpuset, hwloc_nodeset_t nodeset)
+{
+ int depth = hwloc_get_type_depth(topology, HWLOC_OBJ_NODE);
+ hwloc_obj_t obj;
+
+ if (depth == HWLOC_TYPE_DEPTH_UNKNOWN) {
+ if (hwloc_bitmap_iszero(cpuset))
+ hwloc_bitmap_zero(nodeset);
+ else
+ /* Assume the whole system */
+ hwloc_bitmap_fill(nodeset);
+ return;
+ }
+
+ hwloc_bitmap_zero(nodeset);
+ obj = NULL;
+ while ((obj = hwloc_get_next_obj_covering_cpuset_by_depth(topology, cpuset, depth, obj)) != NULL)
+ hwloc_bitmap_set(nodeset, obj->os_index);
+}
+
+/** \brief Convert a CPU set into a NUMA node set without handling non-NUMA cases
+ *
+ * This is the strict variant of ::hwloc_cpuset_to_nodeset. It does not fix
+ * non-NUMA cases. If the topology contains some NUMA nodes, behave exactly
+ * the same. However, if the topology contains no NUMA nodes, return an empty
+ * nodeset.
+ */
+static __hwloc_inline void
+hwloc_cpuset_to_nodeset_strict(struct hwloc_topology *topology, hwloc_const_cpuset_t cpuset, hwloc_nodeset_t nodeset)
+{
+ int depth = hwloc_get_type_depth(topology, HWLOC_OBJ_NODE);
+ hwloc_obj_t obj;
+ if (depth == HWLOC_TYPE_DEPTH_UNKNOWN )
+ return;
+ hwloc_bitmap_zero(nodeset);
+ obj = NULL;
+ while ((obj = hwloc_get_next_obj_covering_cpuset_by_depth(topology, cpuset, depth, obj)) != NULL)
+ hwloc_bitmap_set(nodeset, obj->os_index);
+}
+
+/** \brief Convert a NUMA node set into a CPU set and handle non-NUMA cases
+ *
+ * If the topology contains no NUMA nodes, the machine is considered
+ * as a single memory node, and the following behavior is used:
+ * If \p nodeset is empty, \p cpuset will be emptied as well.
+ * Otherwise \p cpuset will be entirely filled.
+ * This is useful for manipulating memory binding sets.
+ */
+static __hwloc_inline void
+hwloc_cpuset_from_nodeset(hwloc_topology_t topology, hwloc_cpuset_t cpuset, hwloc_const_nodeset_t nodeset)
+{
+ int depth = hwloc_get_type_depth(topology, HWLOC_OBJ_NODE);
+ hwloc_obj_t obj;
+
+ if (depth == HWLOC_TYPE_DEPTH_UNKNOWN ) {
+ if (hwloc_bitmap_iszero(nodeset))
+ hwloc_bitmap_zero(cpuset);
+ else
+ /* Assume the whole system */
+ hwloc_bitmap_fill(cpuset);
+ return;
+ }
+
+ hwloc_bitmap_zero(cpuset);
+ obj = NULL;
+ while ((obj = hwloc_get_next_obj_by_depth(topology, depth, obj)) != NULL) {
+ if (hwloc_bitmap_isset(nodeset, obj->os_index))
+ /* no need to check obj->cpuset because objects in levels always have a cpuset */
+ hwloc_bitmap_or(cpuset, cpuset, obj->cpuset);
+ }
+}
+
+/** \brief Convert a NUMA node set into a CPU set without handling non-NUMA cases
+ *
+ * This is the strict variant of ::hwloc_cpuset_from_nodeset. It does not fix
+ * non-NUMA cases. If the topology contains some NUMA nodes, behave exactly
+ * the same. However, if the topology contains no NUMA nodes, return an empty
+ * cpuset.
+ */
+static __hwloc_inline void
+hwloc_cpuset_from_nodeset_strict(struct hwloc_topology *topology, hwloc_cpuset_t cpuset, hwloc_const_nodeset_t nodeset)
+{
+ int depth = hwloc_get_type_depth(topology, HWLOC_OBJ_NODE);
+ hwloc_obj_t obj;
+ if (depth == HWLOC_TYPE_DEPTH_UNKNOWN )
+ return;
+ hwloc_bitmap_zero(cpuset);
+ obj = NULL;
+ while ((obj = hwloc_get_next_obj_by_depth(topology, depth, obj)) != NULL)
+ if (hwloc_bitmap_isset(nodeset, obj->os_index))
+ /* no need to check obj->cpuset because objects in levels always have a cpuset */
+ hwloc_bitmap_or(cpuset, cpuset, obj->cpuset);
+}
+
+/** @} */
+
+
+
+/** \defgroup hwlocality_distances Distances
+ * @{
+ */
+
+/** \brief Get the distances between all objects at the given depth.
+ *
+ * \return a distances structure containing a matrix with all distances
+ * between all objects at the given depth.
+ *
+ * Slot i+nbobjs*j contains the distance from the object of logical index i
+ * the object of logical index j.
+ *
+ * \note This function only returns matrices covering the whole topology,
+ * without any unknown distance value. Those matrices are available in
+ * top-level object of the hierarchy. Matrices of lower objects are not
+ * reported here since they cover only part of the machine.
+ *
+ * The returned structure belongs to the hwloc library. The caller should
+ * not modify or free it.
+ *
+ * \return \c NULL if no such distance matrix exists.
+ */
+
+static __hwloc_inline const struct hwloc_distances_s *
+hwloc_get_whole_distance_matrix_by_depth(hwloc_topology_t topology, unsigned depth)
+{
+ hwloc_obj_t root = hwloc_get_root_obj(topology);
+ unsigned i;
+ for(i=0; i<root->distances_count; i++)
+ if (root->distances[i]->relative_depth == depth)
+ return root->distances[i];
+ return NULL;
+}
+
+/** \brief Get the distances between all objects of a given type.
+ *
+ * \return a distances structure containing a matrix with all distances
+ * between all objects of the given type.
+ *
+ * Slot i+nbobjs*j contains the distance from the object of logical index i
+ * the object of logical index j.
+ *
+ * \note This function only returns matrices covering the whole topology,
+ * without any unknown distance value. Those matrices are available in
+ * top-level object of the hierarchy. Matrices of lower objects are not
+ * reported here since they cover only part of the machine.
+ *
+ * The returned structure belongs to the hwloc library. The caller should
+ * not modify or free it.
+ *
+ * \return \c NULL if no such distance matrix exists.
+ */
+
+static __hwloc_inline const struct hwloc_distances_s *
+hwloc_get_whole_distance_matrix_by_type(hwloc_topology_t topology, hwloc_obj_type_t type)
+{
+ int depth = hwloc_get_type_depth(topology, type);
+ if (depth < 0)
+ return NULL;
+ return hwloc_get_whole_distance_matrix_by_depth(topology, depth);
+}
+
+/** \brief Get distances for the given depth and covering some objects
+ *
+ * Return a distance matrix that describes depth \p depth and covers at
+ * least object \p obj and all its ancestors.
+ *
+ * When looking for the distance between some objects, a common ancestor should
+ * be passed in \p obj.
+ *
+ * \p firstp is set to logical index of the first object described by the matrix.
+ *
+ * The returned structure belongs to the hwloc library. The caller should
+ * not modify or free it.
+ */
+static __hwloc_inline const struct hwloc_distances_s *
+hwloc_get_distance_matrix_covering_obj_by_depth(hwloc_topology_t topology,
+ hwloc_obj_t obj, unsigned depth,
+ unsigned *firstp)
+{
+ while (obj && obj->cpuset) {
+ unsigned i;
+ for(i=0; i<obj->distances_count; i++)
+ if (obj->distances[i]->relative_depth == depth - obj->depth) {
+ if (!obj->distances[i]->nbobjs)
+ continue;
+ *firstp = hwloc_get_next_obj_inside_cpuset_by_depth(topology, obj->cpuset, depth, NULL)->logical_index;
+ return obj->distances[i];
+ }
+ obj = obj->parent;
+ }
+ return NULL;
+}
+