diff options
Diffstat (limited to 'Vector.h')
-rw-r--r-- | Vector.h | 34 |
1 files changed, 16 insertions, 18 deletions
@@ -1,5 +1,3 @@ -/* Do not edit this file. It was automatically generated. */ - #ifndef HEADER_Vector #define HEADER_Vector /* @@ -27,42 +25,42 @@ typedef struct Vector_ { } Vector; -extern Vector* Vector_new(ObjectClass* type, bool owner, int size); +Vector* Vector_new(ObjectClass* type, bool owner, int size); -extern void Vector_delete(Vector* this); +void Vector_delete(Vector* this); #ifdef DEBUG -extern int Vector_count(Vector* this); +int Vector_count(Vector* this); #endif -extern void Vector_prune(Vector* this); +void Vector_prune(Vector* this); // If I were to use only one sorting algorithm for both cases, it would probably be this one: /* */ -extern void Vector_quickSort(Vector* this); +void Vector_quickSort(Vector* this); -extern void Vector_insertionSort(Vector* this); +void Vector_insertionSort(Vector* this); -extern void Vector_insert(Vector* this, int idx, void* data_); +void Vector_insert(Vector* this, int idx, void* data_); -extern Object* Vector_take(Vector* this, int idx); +Object* Vector_take(Vector* this, int idx); -extern Object* Vector_remove(Vector* this, int idx); +Object* Vector_remove(Vector* this, int idx); -extern void Vector_moveUp(Vector* this, int idx); +void Vector_moveUp(Vector* this, int idx); -extern void Vector_moveDown(Vector* this, int idx); +void Vector_moveDown(Vector* this, int idx); -extern void Vector_set(Vector* this, int idx, void* data_); +void Vector_set(Vector* this, int idx, void* data_); #ifdef DEBUG -extern Object* Vector_get(Vector* this, int idx); +Object* Vector_get(Vector* this, int idx); #else @@ -72,7 +70,7 @@ extern Object* Vector_get(Vector* this, int idx); #ifdef DEBUG -extern int Vector_size(Vector* this); +int Vector_size(Vector* this); #else @@ -84,9 +82,9 @@ extern int Vector_size(Vector* this); */ -extern void Vector_add(Vector* this, void* data_); +void Vector_add(Vector* this, void* data_); -extern int Vector_indexOf(Vector* this, void* search_, Object_Compare compare); +int Vector_indexOf(Vector* this, void* search_, Object_Compare compare); void Vector_splice(Vector* this, Vector* from); |