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authorDave Kerr <dwmkerr@gmail.com>2018-10-08 23:56:09 +0800
committerGitHub <noreply@github.com>2018-10-08 23:56:09 +0800
commitf4a310eaa6ee5ef71c5a11a45c1e93e02fd59293 (patch)
treeea3bf3ef94e87eb9b202366625f75bdaea4d38d8
parent8940d720667538c6ef6bb079b545559b6621d204 (diff)
Update README.md
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@@ -58,7 +58,7 @@ One interesting element to this law is the suggestion that even by simplifying t
[The Law of Triviality on Wikipedia](https://en.wikipedia.org/wiki/Law_of_triviality)
-This law suggests that managers will give far more time and attention to trivial or cosmetic issues rather than serious and substantial ones.
+This law suggests that groups will give far more time and attention to trivial or cosmetic issues rather than serious and substantial ones.
The common fictional example used is that of a committee approving plans for nuclear power plant, who spend the majority of their time discussing the structure of the bike shed, rather than the far more important design for the power plant itself. It can be difficult to give valuable input on discussions about very large, complex topics without a high degree of subject matter expertise or preparation. However, people want to be seen to be contributing valuable input. Hence a tendency to focus too much time on small details, which can be reasoned about easily, but are not necessarily of particular importance.