package util import ( "math" "os" "strings" "time" "github.com/mattn/go-isatty" "github.com/mattn/go-runewidth" "github.com/rivo/uniseg" ) // RunesWidth returns runes width func RunesWidth(runes []rune, prefixWidth int, tabstop int, limit int) (int, int) { width := 0 gr := uniseg.NewGraphemes(string(runes)) idx := 0 for gr.Next() { rs := gr.Runes() var w int if len(rs) == 1 && rs[0] == '\t' { w = tabstop - (prefixWidth+width)%tabstop } else { s := string(rs) w = runewidth.StringWidth(s) + strings.Count(s, "\n") } width += w if limit > 0 && width > limit { return width, idx } idx += len(rs) } return width, -1 } // Max returns the largest integer func Max(first int, second int) int { if first >= second { return first } return second } // Max16 returns the largest integer func Max16(first int16, second int16) int16 { if first >= second { return first } return second } // Max32 returns the largest 32-bit integer func Max32(first int32, second int32) int32 { if first > second { return first } return second } // Min returns the smallest integer func Min(first int, second int) int { if first <= second { return first } return second } // Min32 returns the smallest 32-bit integer func Min32(first int32, second int32) int32 { if first <= second { return first } return second } // Constrain32 limits the given 32-bit integer with the upper and lower bounds func Constrain32(val int32, min int32, max int32) int32 { if val < min { return min } if val > max { return max } return val } // Constrain limits the given integer with the upper and lower bounds func Constrain(val int, min int, max int) int { if val < min { return min } if val > max { return max } return val } func AsUint16(val int) uint16 { if val > math.MaxUint16 { return math.MaxUint16 } else if val < 0 { return 0 } return uint16(val) } // DurWithin limits the given time.Duration with the upper and lower bounds func DurWithin( val time.Duration, min time.Duration, max time.Duration) time.Duration { if val < min { return min } if val > max { return max } return val } // IsTty returns true is stdin is a terminal func IsTty() bool { return isatty.IsTerminal(os.Stdin.Fd()) } // Once returns a function that returns the specified boolean value only once func Once(nextResponse bool) func() bool { state := nextResponse return func() bool { prevState := state state = false return prevState } }