//! Tree structures, such as `├──` or `└──`, used in a tree view. //! //! ## Constructing Tree Views //! //! When using the `--tree` argument, instead of a vector of cells, each row //! has a `depth` field that indicates how far deep in the tree it is: the top //! level has depth 0, its children have depth 1, and *their* children have //! depth 2, and so on. //! //! On top of this, it also has a `last` field that specifies whether this is //! the last row of this particular consecutive set of rows. This doesn’t //! affect the file’s information; it’s just used to display a different set of //! Unicode tree characters! The resulting table looks like this: //! //! ┌───────┬───────┬───────────────────────┐ //! │ Depth │ Last │ Output │ //! ├───────┼───────┼───────────────────────┤ //! │ 0 │ │ documents │ //! │ 1 │ false │ ├── this_file.txt │ //! │ 1 │ false │ ├── that_file.txt │ //! │ 1 │ false │ ├── features │ //! │ 2 │ false │ │ ├── feature_1.rs │ //! │ 2 │ false │ │ ├── feature_2.rs │ //! │ 2 │ true │ │ └── feature_3.rs │ //! │ 1 │ true │ └── pictures │ //! │ 2 │ false │ ├── garden.jpg │ //! │ 2 │ false │ ├── flowers.jpg │ //! │ 2 │ false │ ├── library.png │ //! │ 2 │ true │ └── space.tiff │ //! └───────┴───────┴───────────────────────┘ //! //! Creating the table like this means that each file has to be tested to see //! if it’s the last one in the group. This is usually done by putting all the //! files in a vector beforehand, getting its length, then comparing the index //! of each file to see if it’s the last one. (As some files may not be //! successfully `stat`ted, we don’t know how many files are going to exist in //! each directory) #[derive(PartialEq, Debug, Clone)] pub enum TreePart { /// Rightmost column, *not* the last in the directory. Edge, /// Not the rightmost column, and the directory has not finished yet. Line, /// Rightmost column, and the last in the directory. Corner, /// Not the rightmost column, and the directory *has* finished. Blank, } impl TreePart { /// Turn this tree part into ASCII-licious box drawing characters! /// (Warning: not actually ASCII) pub fn ascii_art(&self) -> &'static str { match *self { TreePart::Edge => "├──", TreePart::Line => "│ ", TreePart::Corner => "└──", TreePart::Blank => " ", } } } /// A **tree trunk** builds up arrays of tree parts over multiple depths. #[derive(Debug, Default)] pub struct TreeTrunk { /// A stack tracks which tree characters should be printed. It’s /// necessary to maintain information about the previously-printed /// lines, as the output will change based on any previous entries. stack: Vec, /// A tuple for the last ‘depth’ and ‘last’ parameters that are passed in. last_params: Option<(usize, bool)>, } impl TreeTrunk { /// Calculates the tree parts for an entry at the given depth and /// last-ness. The depth is used to determine where in the stack the tree /// part should be inserted, and the last-ness is used to determine which /// type of tree part to insert. /// /// This takes a `&mut self` because the results of each file are stored /// and used in future rows. pub fn new_row(&mut self, depth: usize, last: bool) -> &[TreePart] { // If this isn’t our first iteration, then update the tree parts thus // far to account for there being another row after it. if let Some((last_depth, last_last)) = self.last_params { self.stack[last_depth] = if last_last { TreePart::Blank } else { TreePart::Line }; } // Make sure the stack has enough space, then add or modify another // part into it. self.stack.resize(depth + 1, TreePart::Edge); self.stack[depth] = if last { TreePart::Corner } else { TreePart::Edge }; self.last_params = Some((depth, last)); // Return the tree parts as a slice of the stack. // // Ignoring the first component is specific to exa: when a user prints // a tree view for multiple directories, we don’t want there to be a // ‘zeroth level’ connecting the initial directories. Otherwise, not // only are unrelated directories seemingly connected to each other, // but the tree part of the first row doesn’t connect to anything: // // with [0..] with [1..] // ========== ========== // ├──folder folder // │ └──file └──file // └──folder folder // └──file └──file &self.stack[1..] } } #[cfg(test)] mod test { use super::*; #[test] fn empty_at_first() { let mut tt = TreeTrunk::default(); assert_eq!(tt.new_row(0, true), &[]); } #[test] fn one_child() { let mut tt = TreeTrunk::default(); assert_eq!(tt.new_row(0, true), &[]); assert_eq!(tt.new_row(1, true), &[ TreePart::Corner ]); } #[test] fn two_children() { let mut tt = TreeTrunk::default(); assert_eq!(tt.new_row(0, true), &[]); assert_eq!(tt.new_row(1, false), &[ TreePart::Edge ]); assert_eq!(tt.new_row(1, true), &[ TreePart::Corner ]); } #[test] fn two_times_two_children() { let mut tt = TreeTrunk::default(); assert_eq!(tt.new_row(0, false), &[]); assert_eq!(tt.new_row(1, false), &[ TreePart::Edge ]); assert_eq!(tt.new_row(1, true), &[ TreePart::Corner ]); assert_eq!(tt.new_row(0, true), &[]); assert_eq!(tt.new_row(1, false), &[ TreePart::Edge ]); assert_eq!(tt.new_row(1, true), &[ TreePart::Corner ]); } #[test] fn two_times_two_nested_children() { let mut tt = TreeTrunk::default(); assert_eq!(tt.new_row(0, true), &[]); assert_eq!(tt.new_row(1, false), &[ TreePart::Edge ]); assert_eq!(tt.new_row(2, false), &[ TreePart::Line, TreePart::Edge ]); assert_eq!(tt.new_row(2, true), &[ TreePart::Line, TreePart::Corner ]); assert_eq!(tt.new_row(1, true), &[ TreePart::Corner ]); assert_eq!(tt.new_row(2, false), &[ TreePart::Blank, TreePart::Edge ]); assert_eq!(tt.new_row(2, true), &[ TreePart::Blank, TreePart::Corner ]); } }