package ui import ( "fmt" "github.com/dustin/go-humanize" "github.com/jroimartin/gocui" "github.com/lunixbochs/vtclean" "github.com/wagoodman/dive/image" "strings" ) // LayerView holds the UI objects and data models for populating the lower-left pane. Specifically the pane that // shows the image layers and layer selector. type LayerView struct { Name string gui *gocui.Gui view *gocui.View header *gocui.View LayerIndex int Layers []*image.Layer CompareMode CompareType CompareStartIndex int } // NewDetailsView creates a new view object attached the the global [gocui] screen object. func NewLayerView(name string, gui *gocui.Gui, layers []*image.Layer) (layerView *LayerView) { layerView = new(LayerView) // populate main fields layerView.Name = name layerView.gui = gui layerView.Layers = layers layerView.CompareMode = CompareLayer return layerView } // Setup initializes the UI concerns within the context of a global [gocui] view object. func (view *LayerView) Setup(v *gocui.View, header *gocui.View) error { // set view options view.view = v view.view.Editable = false view.view.Wrap = false view.view.Frame = false view.header = header view.header.Editable = false view.header.Wrap = false view.header.Frame = false // set keybindings if err := view.gui.SetKeybinding(view.Name, gocui.KeyArrowDown, gocui.ModNone, func(*gocui.Gui, *gocui.View) error { return view.CursorDown() }); err != nil { return err } if err := view.gui.SetKeybinding(view.Name, gocui.KeyArrowUp, gocui.ModNone, func(*gocui.Gui, *gocui.View) error { return view.CursorUp() }); err != nil { return err } if err := view.gui.SetKeybinding(view.Name, gocui.KeyCtrlL, gocui.ModNone, func(*gocui.Gui, *gocui.View) error { return view.setCompareMode(CompareLayer) }); err != nil { return err } if err := view.gui.SetKeybinding(view.Name, gocui.KeyCtrlA, gocui.ModNone, func(*gocui.Gui, *gocui.View) error { return view.setCompareMode(CompareAll) }); err != nil { return err } return view.Render() } // IsVisible indicates if the layer view pane is currently initialized. func (view *LayerView) IsVisible() bool { if view == nil { return false } return true } // CursorDown moves the cursor down in the layer pane (selecting a higher layer). func (view *LayerView) CursorDown() error { if view.LayerIndex < len(view.Layers) { err := CursorDown(view.gui, view.view) if err == nil { view.SetCursor(view.LayerIndex + 1) } } return nil } // CursorUp moves the cursor up in the layer pane (selecting a lower layer). func (view *LayerView) CursorUp() error { if view.LayerIndex > 0 { err := CursorUp(view.gui, view.view) if err == nil { view.SetCursor(view.LayerIndex - 1) } } return nil } // SetCursor resets the cursor and orients the file tree view based on the given layer index. func (view *LayerView) SetCursor(layer int) error { view.LayerIndex = layer Views.Tree.setTreeByLayer(view.getCompareIndexes()) Views.Details.Render() view.Render() return nil } // currentLayer returns the Layer object currently selected. func (view *LayerView) currentLayer() *image.Layer { return view.Layers[(len(view.Layers)-1)-view.LayerIndex] } // setCompareMode switches the layer comparison between a single-layer comparison to an aggregated comparison. func (view *LayerView) setCompareMode(compareMode CompareType) error { view.CompareMode = compareMode Update() Render() return Views.Tree.setTreeByLayer(view.getCompareIndexes()) } // getCompareIndexes determines the layer boundaries to use for comparison (based on the current compare mode) func (view *LayerView) getCompareIndexes() (bottomTreeStart, bottomTreeStop, topTreeStart, topTreeStop int) { bottomTreeStart = view.CompareStartIndex topTreeStop = view.LayerIndex if view.LayerIndex == view.CompareStartIndex { bottomTreeStop = view.LayerIndex topTreeStart = view.LayerIndex } else if view.CompareMode == CompareLayer { bottomTreeStop = view.LayerIndex - 1 topTreeStart = view.LayerIndex } else { bottomTreeStop = view.CompareStartIndex topTreeStart = view.CompareStartIndex + 1 } return bottomTreeStart, bottomTreeStop, topTreeStart, topTreeStop } // renderCompareBar returns the formatted string for the given layer. func (view *LayerView) renderCompareBar(layerIdx int) string { bottomTreeStart, bottomTreeStop, topTreeStart, topTreeStop := view.getCompareIndexes() result := " " if layerIdx >= bottomTreeStart && layerIdx <= bottomTreeStop { result = Formatting.CompareBottom(" ") } if layerIdx >= topTreeStart && layerIdx <= topTreeStop { result = Formatting.CompareTop(" ") } return result } // Update refreshes the state objects for future rendering (currently does nothing). func (view *LayerView) Update() error { return nil } // Render flushes the state objects to the screen. The layers pane reports: // 1. the layers of the image + metadata // 2. the current selected image func (view *LayerView) Render() error { // indicate when selected title := "Layers" if view.gui.CurrentView() == view.view { title = "● " + title } view.gui.Update(func(g *gocui.Gui) error { // update header view.header.Clear() width, _ := g.Size() headerStr := fmt.Sprintf("[%s]%s\n", title, strings.Repeat("─", width*2)) headerStr += fmt.Sprintf("Cmp "+image.LayerFormat, "Image ID", "Size", "Command") fmt.Fprintln(view.header, Formatting.Header(vtclean.Clean(headerStr, false))) // update contents view.view.Clear() for revIdx := len(view.Layers) - 1; revIdx >= 0; revIdx-- { layer := view.Layers[revIdx] idx := (len(view.Layers) - 1) - revIdx layerStr := layer.String() if idx == 0 { var layerId string if len(layer.History.ID) >= 25 { layerId = layer.History.ID[0:25] } else { layerId = fmt.Sprintf("%-25s", layer.History.ID) } layerStr = fmt.Sprintf(image.LayerFormat, layerId, humanize.Bytes(uint64(layer.History.Size)), "FROM "+layer.ShortId()) } compareBar := view.renderCompareBar(idx) if idx == view.LayerIndex { fmt.Fprintln(view.view, compareBar+" "+Formatting.Selected(layerStr)) } else { fmt.Fprintln(view.view, compareBar+" "+layerStr) } } return nil }) return nil } // KeyHelp indicates all the possible actions a user can take while the current pane is selected. func (view *LayerView) KeyHelp() string { return renderStatusOption("^L", "Show layer changes", view.CompareMode == CompareLayer) + renderStatusOption("^A", "Show aggregated changes", view.CompareMode == CompareAll) }