// Based on code from https://github.com/sharkdp/bat e981e974076a926a38f124b7d8746de2ca5f0a28 // See src/bat_utils/LICENSE use lazy_static::lazy_static; use std::path::{Path, PathBuf}; #[cfg(target_os = "macos")] use std::env; /// Wrapper for 'dirs' that treats MacOS more like Linux, by following the XDG specification. /// This means that the `XDG_CACHE_HOME` and `XDG_CONFIG_HOME` environment variables are /// checked first. The fallback directories are `~/.cache/bat` and `~/.config/bat`, respectively. pub struct BatProjectDirs { cache_dir: PathBuf, } impl BatProjectDirs { fn new() -> Option { #[cfg(target_os = "macos")] let cache_dir_op = env::var_os("XDG_CACHE_HOME") .map(PathBuf::from) .filter(|p| p.is_absolute()) .or_else(|| dirs_next::home_dir().map(|d| d.join(".cache"))); #[cfg(not(target_os = "macos"))] let cache_dir_op = dirs_next::cache_dir(); let cache_dir = cache_dir_op.map(|d| d.join("bat"))?; Some(BatProjectDirs { cache_dir }) } pub fn cache_dir(&self) -> &Path { &self.cache_dir } } lazy_static! { pub static ref PROJECT_DIRS: BatProjectDirs = BatProjectDirs::new().expect("Could not get home directory"); }