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|
use {
super::*,
crate::{
browser::BrowserState,
command::{parse_command_sequence, Command},
conf::Conf,
display::{Areas, Screen, W},
errors::ProgramError,
file_sizes, git,
launchable::Launchable,
skin::*,
task_sync::Dam,
verb::Internal,
},
crossterm::event::KeyModifiers,
std::{
io::Write,
path::PathBuf,
},
strict::NonEmptyVec,
termimad::{Event, EventSource},
};
const ESCAPE_TO_QUIT: bool = false;
/// The GUI
pub struct App {
panels: NonEmptyVec<Panel>,
active_panel_idx: usize,
quitting: bool,
launch_at_end: Option<Launchable>, // what must be launched after end
created_panels_count: usize,
}
impl App {
pub fn new(
con: &AppContext,
screen: &Screen,
) -> Result<App, ProgramError> {
let panel = Panel::new(
PanelId::from(0),
Box::new(
BrowserState::new(
con.launch_args.root.clone(),
con.launch_args.tree_options.clone(),
screen,
con,
&Dam::unlimited(),
)?
.expect("Failed to create BrowserState"),
),
Areas::create(&mut Vec::new(), 0, screen)?,
);
Ok(App {
active_panel_idx: 0,
panels: panel.into(),
quitting: false,
launch_at_end: None,
created_panels_count: 1,
})
}
fn mut_state(&mut self) -> &mut dyn AppState {
self.panels[self.active_panel_idx].mut_state()
}
fn panel(&self) -> &Panel {
&self.panels[self.active_panel_idx]
}
fn mut_panel(&mut self) -> &mut Panel {
unsafe {
self.panels
.as_mut_slice()
.get_unchecked_mut(self.active_panel_idx)
}
}
/// return true when the panel has been removed (ie it wasn't the last one)
fn close_active_panel(&mut self, screen: &Screen) -> bool {
if let Ok(_removed_panel) = self.panels.swap_remove(self.active_panel_idx) {
self.active_panel_idx = self.panels.len().get() - 1;
Areas::resize_all(self.panels.as_mut_slice(), screen)
.expect("removing a panel should be easy");
true
} else {
false // there's no other panel to go to
}
}
fn remove_state(&mut self, screen: &Screen) -> bool {
self.panels[self.active_panel_idx].remove_state() || self.close_active_panel(screen)
}
fn display_panels(
&mut self,
w: &mut W,
screen: &mut Screen,
skin: &AppSkin,
con: &AppContext,
) -> Result<(), ProgramError> {
for (idx, panel) in self.panels.as_mut_slice().iter_mut().enumerate() {
let focused = idx == self.active_panel_idx;
let skin = if focused { &skin.focused } else { &skin.unfocused };
panel.display(w, focused, screen, skin, con)?;
}
Ok(())
}
/// if there are exactly two panels, return the selection
/// in the non focused panel
fn get_other_panel_path(&self) -> Option<PathBuf> {
if self.panels.len().get() == 2 {
let non_focused_panel_idx = if self.active_panel_idx == 0 { 1 } else { 0 };
Some(self.panels[non_focused_panel_idx].state().selected_path().to_path_buf())
} else {
None
}
}
/// apply a command, and returns a command, which may be the same (modified or not)
/// or a new one.
fn apply_command(
&mut self,
cmd: Command,
screen: &mut Screen,
panel_skin: &PanelSkin,
con: &AppContext,
) -> Result<(), ProgramError> {
use AppStateCmdResult::*;
let mut error: Option<String> = None;
let is_input_invocation = cmd.is_verb_invocated_from_input();
let other_path = self.get_other_panel_path();
match self.mut_panel().apply_command(
&cmd,
&other_path,
screen,
panel_skin,
con,
)? {
ClosePanel { validate_purpose } => {
let mut new_arg = None;
if validate_purpose {
let purpose = &self.panels[self.active_panel_idx].purpose;
if let PanelPurpose::ArgEdition { .. } = purpose {
let path = self.panels[self.active_panel_idx].state().selected_path();
new_arg = Some(path.to_string_lossy().to_string());
}
}
if self.close_active_panel(screen) {
self.mut_state().refresh(screen, con);
if let Some(new_arg) = new_arg {
self.mut_panel().set_input_arg(new_arg);
let new_input = self.panel().get_input_content();
let cmd = Command::from_raw(new_input, false);
self.mut_panel().apply_command(&cmd, &other_path, screen, panel_skin, con)?;
}
} else {
self.quitting = true;
}
}
DisplayError(txt) => {
error = Some(txt);
}
Keep => {}
Launch(launchable) => {
self.launch_at_end = Some(*launchable);
self.quitting = true;
}
NewPanel {
state,
purpose,
direction,
} => {
if is_input_invocation {
self.mut_panel().clear_input();
}
let insertion_idx = if direction == HDir::Right {
self.active_panel_idx + 1
} else {
self.active_panel_idx
};
match Areas::create(self.panels.as_mut_slice(), insertion_idx, screen) {
Ok(areas) => {
let mut panel = Panel::new(self.created_panels_count.into(), state, areas);
panel.purpose = purpose;
self.created_panels_count += 1;
self.panels.insert(insertion_idx, panel);
self.active_panel_idx = insertion_idx;
}
Err(e) => {
error = Some(e.to_string());
}
}
}
NewState(state) => {
self.mut_panel().clear_input();
self.mut_panel().push_state(state);
}
PopState => {
if is_input_invocation {
self.mut_panel().clear_input();
}
if self.remove_state(screen) {
// should we set the cmd ?
self.mut_state().refresh(screen, con);
} else if ESCAPE_TO_QUIT {
self.quitting = true;
}
}
PopStateAndReapply => {
if is_input_invocation {
self.mut_panel().clear_input();
}
if self.remove_state(screen) {
self.mut_panel().apply_command(&cmd, &other_path, screen, panel_skin, con)?;
} else if ESCAPE_TO_QUIT {
self.quitting = true;
}
}
Prop
|