use { super::W, crate::{ app::AppContext, errors::ProgramError, skin::PanelSkin, }, crossterm::{ cursor, terminal::{Clear, ClearType}, QueueableCommand, }, termimad::Area, }; /// The dimensions of the screen #[derive(Clone, Copy)] pub struct Screen { pub width: u16, pub height: u16, } impl Screen { pub fn new(con: &AppContext) -> Result { let mut screen = Screen { width: 0, height: 0, }; screen.read_size(con)?; Ok(screen) } pub fn set_terminal_size(&mut self, w: u16, h: u16, con: &AppContext) { self.width = w; self.height = h; if let Some(h) = con.launch_args.height { self.height = h; } } pub fn read_size(&mut self, con: &AppContext) -> Result<(), ProgramError> { let (w, h) = termimad::terminal_size(); self.set_terminal_size(w, h, con); Ok(()) } /// move the cursor to x,y pub fn goto(self, w: &mut W, x: u16, y: u16) -> Result<(), ProgramError> { w.queue(cursor::MoveTo(x, y))?; Ok(()) } /// clear from the cursor to the end of line pub fn clear_line(self, w: &mut W) -> Result<(), ProgramError> { w.queue(Clear(ClearType::UntilNewLine))?; Ok(()) } /// clear the area and everything to the right. /// Should be used with parcimony as it could lead to flickering. pub fn clear_area_to_right(self, w: &mut W, area: &Area) -> Result<(), ProgramError> { for y in area.top..area.top + area.height { self.goto(w, area.left, y)?; self.clear_line(w)?; } Ok(()) } /// just clears the char at the bottom right. /// (any redraw of this position makes the whole terminal flicker on some /// terminals like win/conemu, so we draw it only once at start of the /// app) pub fn clear_bottom_right_char( &self, w: &mut W, panel_skin: &PanelSkin, ) -> Result<(), ProgramError> { self.goto(w, self.width, self.height)?; panel_skin.styles.default.queue(w, ' ')?; Ok(()) } }