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use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
use tui::style::Style;
use crate::tuine::{
self, block,
shortcut::ShortcutProps,
text_table::{self, DataRow, SortType, TextTableProps, TextTableState},
Block, Event, Shortcut, StatefulComponent, Status, TextTable, TmpComponent, ViewContext,
};
/// A set of styles for a [`SimpleTable`].
#[derive(Default)]
pub struct StyleSheet {
pub text: Style,
pub selected_text: Style,
pub table_header: Style,
pub border: Style,
}
/// A [`SimpleTable`] is a wrapper around a [`TextTable`] with basic shortcut support already added for:
/// - Skipping to the start/end of the table
/// - Scrolling up/down by a page
/// - Configurable sorting options
pub struct SimpleTable<Message> {
inner: Block<Message, Shortcut<Message, TextTable<Message>>>,
}
impl<Message> SimpleTable<Message> {
#[track_caller]
pub fn build<C: Into<std::borrow::Cow<'static, str>>, R: Into<DataRow>>(
ctx: &mut ViewContext<'_>, style: StyleSheet, columns: Vec<C>, data: Vec<R>,
sort_index: usize,
) -> Self {
let text_table = TextTable::build(
ctx,
TextTableProps::new(columns)
.rows(data)
.default_sort(SortType::Ascending(sort_index))
.style(text_table::StyleSheet {
text: style.text,
selected_text: style.selected_text,
table_header: style.table_header,
}),
);
let shortcut = Shortcut::build(
ctx,
ShortcutProps::with_child(text_table)
.shortcut(
Event::Keyboard(KeyEvent::new(KeyCode::Char('G'), KeyModifiers::empty())),
Box::new(|t, s, _d, _e, _m| {
let state = s.mut_state::<TextTableState>(t.key);
state.scroll.jump_to_last();
Status::Captured
}),
)
.shortcut(
Event::Keyboard(KeyEvent::new(KeyCode::Char('G'), KeyModifiers::SHIFT)),
Box::new(|t, s, _d, _e, _m| {
let state = s.mut_state::<TextTableState>(t.key);
state.scroll.jump_to_last();
Status::Captured
}),
)
.multi_shortcut(
vec![
Event::Keyboard(KeyEvent::new(KeyCode::Char('g'), KeyModifiers::empty())),
Event::Keyboard(KeyEvent::new(KeyCode::Char('g'), KeyModifiers::empty())),
],
Box::new(|t, s, _d, _e, _m| {
let state = s.mut_state::<TextTableState>(t.key);
state.scroll.jump_to_first();
Status::Captured
}),
),
);
Self {
inner: Block::with_child(shortcut).style(block::StyleSheet {
border: style.border,
}),
}
}
}
impl<Message> TmpComponent<Message> for SimpleTable<Message> {
fn draw<Backend>(
&mut self, state_ctx: &mut tuine::StateContext<'_>, draw_ctx: &tuine::DrawContext<'_>,
frame: &mut tui::Frame<'_, Backend>,
) where
Backend: tui::backend::Backend,
{
self.inner.draw(state_ctx, draw_ctx, frame);
}
fn on_event(
&mut self, state_ctx: &mut tuine::StateContext<'_>, draw_ctx: &tuine::DrawContext<'_>,
event: tuine::Event, messages: &mut Vec<Message>,
) -> tuine::Status {
self.inner.on_event(state_ctx, draw_ctx, event, messages)
}
fn layout(&self, bounds: tuine::Bounds, node: &mut tuine::LayoutNode) -> tuine::Size {
self.inner.layout(bounds, node)
}
}
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