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use tui::{backend::Backend, layout::Rect, Frame};
use crate::tuice::{Bounds, Component, DrawContext, Element, Event, LayoutNode, Size, Status};
/// A [`Container`] just contains a child, as well as being able to be sized.
///
/// Inspired by Flutter's [Container class](https://api.flutter.dev/flutter/widgets/Container-class.html).
#[derive(Default)]
pub struct Container<'a, Message> {
width: Option<u16>,
height: Option<u16>,
child: Option<Box<Element<'a, Message>>>,
}
impl<'a, Message> Container<'a, Message> {
pub fn with_child(child: Element<'a, Message>) -> Self {
Self {
width: None,
height: None,
child: Some(child.into()),
}
}
pub fn child(mut self, child: Option<Element<'a, Message>>) -> Self {
self.child = child.map(|c| c.into());
self
}
pub fn width(mut self, width: Option<u16>) -> Self {
self.width = width;
self
}
pub fn height(mut self, height: Option<u16>) -> Self {
self.height = height;
self
}
}
impl<'a, Message, B: Backend> Component<Message, B> for Container<'a, Message> {
fn draw(&mut self, context: DrawContext<'_>, _frame: &mut Frame<'_, B>) {
todo!()
}
fn on_event(&mut self, _area: Rect, _event: Event, _messages: &mut Vec<Message>) -> Status {
todo!()
}
fn layout(&self, bounds: Bounds, node: &mut LayoutNode) -> Size {
let (width, height) = if let Some(child) = &self.child {
let mut child_node = LayoutNode::default();
fn bounds_if_exist(val: Option<u16>, min_bound: u16, max_bound: u16) -> (u16, u16) {
if let Some(val) = val {
let val = val.clamp(min_bound, max_bound);
(val, val)
} else {
(min_bound, max_bound)
}
}
let child_bounds = {
let (min_width, max_width) =
bounds_if_exist(self.width, bounds.min_width, bounds.max_width);
let (min_height, max_height) =
bounds_if_exist(self.height, bounds.min_height, bounds.max_height);
Bounds {
min_width,
min_height,
max_width,
max_height,
}
};
let child_size = child.layout(child_bounds, &mut child_node);
// Note that this is implicitly bounded by our above calculations,
// no need to recheck if it's valid!
(child_size.width, child_size.height)
} else {
(bounds.min_width, bounds.min_height)
};
Size { height, width }
}
}
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