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|
use crate::{
app::{layout_manager::BottomWidgetType, App},
canvas::Painter,
};
use tui::{
backend::Backend,
layout::{Alignment, Constraint, Direction, Layout, Rect},
terminal::Frame,
text::Span,
text::Spans,
widgets::{Block, Paragraph},
};
pub trait BasicTableArrows {
fn draw_basic_table_arrows<B: Backend>(
&self, f: &mut Frame<'_, B>, app_state: &mut App, draw_loc: Rect, widget_id: u64,
);
}
impl BasicTableArrows for Painter {
fn draw_basic_table_arrows<B: Backend>(
&self, f: &mut Frame<'_, B>, app_state: &mut App, draw_loc: Rect, widget_id: u64,
) {
if let Some(current_table) = app_state.widget_map.get(&widget_id) {
let current_table = if let BottomWidgetType::ProcSort = current_table.widget_type {
current_table
.right_neighbour
.map(|id| app_state.widget_map.get(&id).unwrap())
.unwrap()
} else {
current_table
};
let (left_table, right_table) = (
{
current_table
.left_neighbour
.map(|left_widget_id| {
app_state
.widget_map
.get(&left_widget_id)
.map(|left_widget| {
if left_widget.widget_type == BottomWidgetType::ProcSort {
left_widget
.left_neighbour
.map(|left_left_widget_id| {
app_state.widget_map.get(&left_left_widget_id).map(
|left_left_widget| {
&left_left_widget.widget_type
},
)
})
.unwrap_or(Some(&BottomWidgetType::Temp))
.unwrap_or(&BottomWidgetType::Temp)
} else {
&left_widget.widget_type
}
})
.unwrap_or(&BottomWidgetType::Temp)
})
.unwrap_or(&BottomWidgetType::Temp)
},
{
current_table
.right_neighbour
.map(|right_widget_id| {
app_state
.widget_map
.get(&right_widget_id)
.map(|right_widget| {
if right_widget.widget_type == BottomWidgetType::ProcSort {
right_widget
.right_neighbour
.map(|right_right_widget_id| {
app_state
.widget_map
.get(&right_right_widget_id)
.map(|right_right_widget| {
&right_right_widget.widget_type
})
})
.unwrap_or(Some(&BottomWidgetType::Disk))
.unwrap_or(&BottomWidgetType::Disk)
} else {
&right_widget.widget_type
}
})
.unwrap_or(&BottomWidgetType::Disk)
})
.unwrap_or(&BottomWidgetType::Disk)
},
);
let left_name = left_table.get_pretty_name();
let right_name = right_table.get_pretty_name();
let num_spaces =
usize::from(draw_loc.width).saturating_sub(6 + left_name.len() + right_name.len());
let left_arrow_text = vec![
Spans::default(),
Spans::from(Span::styled(
format!("◄ {}", left_name),
self.colours.text_style,
)),
];
let right_arrow_text = vec![
Spans::default(),
Spans::from(Span::styled(
format!("{} ►", right_name),
self.colours.text_style,
)),
];
let margined_draw_loc = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Length(2 + left_name.len() as u16),
Constraint::Length(num_spaces as u16),
Constraint::Length(2 + right_name.len() as u16),
])
.horizontal_margin(1)
.split(draw_loc);
f.render_widget(
Paragraph::new(left_arrow_text).block(Block::default()),
margined_draw_loc[0],
);
f.render_widget(
Paragraph::new(right_arrow_text)
.block(Block::default())
.alignment(Alignment::Right),
margined_draw_loc[2],
);
if app_state.should_get_widget_bounds() {
// The y is +1 as for some reason the height is 2... but we only want a height of 1.
if let Some(basic_table) = &mut app_state.basic_table_widget_state {
basic_table.left_tlc =
Some((margined_draw_loc[0].x, margined_draw_loc[0].y + 1));
basic_table.left_brc = Some((
margined_draw_loc[0].x + margined_draw_loc[0].width,
margined_draw_loc[0].y + 1 + margined_draw_loc[0].height,
));
basic_table.right_tlc =
Some((margined_draw_loc[2].x, margined_draw_loc[2].y + 1));
basic_table.right_brc = Some((
margined_draw_loc[2].x + margined_draw_loc[2].width,
margined_draw_loc[2].y + 1 + margined_draw_loc[2].height,
));
}
}
}
}
}
|