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|
use std::{collections::HashMap, time::Instant};
use unicode_segmentation::GraphemeCursor;
use crate::{
app::{layout_manager::BottomWidgetType, query::*},
constants,
};
use super::widgets::{CpuWidgetState, DiskTableWidget, ProcWidget, TempWidgetState};
#[derive(Debug)]
pub enum ScrollDirection {
// UP means scrolling up --- this usually DECREMENTS
Up,
// DOWN means scrolling down --- this usually INCREMENTS
Down,
}
impl Default for ScrollDirection {
fn default() -> Self {
ScrollDirection::Down
}
}
#[derive(Debug)]
pub enum CursorDirection {
Left,
Right,
}
#[derive(PartialEq, Eq)]
pub enum KillSignal {
Cancel,
Kill(usize),
}
impl Default for KillSignal {
#[cfg(target_family = "unix")]
fn default() -> Self {
KillSignal::Kill(15)
}
#[cfg(target_os = "windows")]
fn default() -> Self {
KillSignal::Kill(1)
}
}
#[derive(Default)]
pub struct AppDeleteDialogState {
pub is_showing_dd: bool,
pub selected_signal: KillSignal,
/// tl x, tl y, br x, br y, index/signal
pub button_positions: Vec<(u16, u16, u16, u16, usize)>,
pub keyboard_signal_select: usize,
pub last_number_press: Option<Instant>,
pub scroll_pos: usize,
}
pub struct AppHelpDialogState {
pub is_showing_help: bool,
pub height: u16,
pub scroll_state: ParagraphScrollState,
pub index_shortcuts: Vec<u16>,
}
impl Default for AppHelpDialogState {
fn default() -> Self {
AppHelpDialogState {
is_showing_help: false,
height: 0,
scroll_state: ParagraphScrollState::default(),
index_shortcuts: vec![0; constants::HELP_TEXT.len()],
}
}
}
/// AppSearchState deals with generic searching (I might do this in the future).
pub struct AppSearchState {
pub is_enabled: bool,
pub current_search_query: String,
pub is_blank_search: bool,
pub is_invalid_search: bool,
pub grapheme_cursor: GraphemeCursor,
pub cursor_direction: CursorDirection,
pub cursor_bar: usize,
/// This represents the position in terms of CHARACTERS, not graphemes
pub char_cursor_position: usize,
/// The query
pub query: Option<Query>,
pub error_message: Option<String>,
}
impl Default for AppSearchState {
fn default() -> Self {
AppSearchState {
is_enabled: false,
current_search_query: String::default(),
is_invalid_search: false,
is_blank_search: true,
grapheme_cursor: GraphemeCursor::new(0, 0, true),
cursor_direction: CursorDirection::Right,
cursor_bar: 0,
char_cursor_position: 0,
query: None,
error_message: None,
}
}
}
impl AppSearchState {
/// Returns a reset but still enabled app search state
pub fn reset(&mut self) {
*self = AppSearchState {
is_enabled: self.is_enabled,
..AppSearchState::default()
}
}
pub fn is_invalid_or_blank_search(&self) -> bool {
self.is_blank_search || self.is_invalid_search
}
}
pub struct ProcState {
pub widget_states: HashMap<u64, ProcWidget>,
}
impl ProcState {
pub fn init(widget_states: HashMap<u64, ProcWidget>) -> Self {
ProcState { widget_states }
}
pub fn get_mut_widget_state(&mut self, widget_id: u64) -> Option<&mut ProcWidget> {
self.widget_states.get_mut(&widget_id)
}
pub fn get_widget_state(&self, widget_id: u64) -> Option<&ProcWidget> {
self.widget_states.get(&widget_id)
}
}
pub struct NetWidgetState {
pub current_display_time: u64,
pub autohide_timer: Option<Instant>,
}
impl NetWidgetState {
pub fn init(current_display_time: u64, autohide_timer: Option<Instant>) -> Self {
NetWidgetState {
current_display_time,
autohide_timer,
}
}
}
pub struct NetState {
pub force_update: Option<u64>,
pub widget_states: HashMap<u64, NetWidgetState>,
}
impl NetState {
pub fn init(widget_states: HashMap<u64, NetWidgetState>) -> Self {
NetState {
force_update: None,
widget_states,
}
}
pub fn get_mut_widget_state(&mut self, widget_id: u64) -> Option<&mut NetWidgetState> {
self.widget_states.get_mut(&widget_id)
}
pub fn get_widget_state(&self, widget_id: u64) -> Option<&NetWidgetState> {
self.widget_states.get(&widget_id)
}
}
pub struct CpuState {
pub force_update: Option<u64>,
pub widget_states: HashMap<u64, CpuWidgetState>,
}
impl CpuState {
pub fn init(widget_states: HashMap<u64, CpuWidgetState>) -> Self {
CpuState {
force_update: None,
widget_states,
}
}
pub fn get_mut_widget_state(&mut self, widget_id: u64) -> Option<&mut CpuWidgetState> {
self.widget_states.get_mut(&widget_id)
}
pub fn get_widget_state(&self, widget_id: u64) -> Option<&CpuWidgetState> {
self.widget_states.get(&widget_id)
}
}
pub struct MemWidgetState {
pub current_display_time: u64,
pub autohide_timer: Option<Instant>,
}
impl MemWidgetState {
pub fn init(current_display_time: u64, autohide_timer: Option<Instant>) -> Self {
MemWidgetState {
current_display_time,
autohide_timer,
}
}
}
pub struct MemState {
pub force_update: Option<u64>,
pub widget_states: HashMap<u64, MemWidgetState>,
}
impl MemState {
pub fn init(widget_states: HashMap<u64, MemWidgetState>) -> Self {
MemState {
force_update: None,
widget_states,
}
}
pub fn get_mut_widget_state(&mut self, widget_id: u64) -> Option<&mut MemWidgetState> {
self.widget_states.get_mut(&widget_id)
}
pub fn get_widget_state(&self, widget_id: u64) -> Option<&MemWidgetState> {
self.widget_states.get(&widget_id)
}
}
pub struct TempState {
pub widget_states: HashMap<u64, TempWidgetState>,
}
impl TempState {
pub fn init(widget_states: HashMap<u64, TempWidgetState>) -> Self {
TempState { widget_states }
}
pub fn get_mut_widget_state(&mut self, widget_id: u64) -> Option<&mut TempWidgetState> {
self.widget_states.get_mut(&widget_id)
}
pub fn get_widget_state(&self, widget_id: u64) -> Option<&TempWidgetState> {
self.widget_states.get(&widget_id)
}
}
pub struct DiskState {
pub widget_states: HashMap<u64, DiskTableWidget>,
}
impl DiskState {
pub fn init(widget_states: HashMap<u64, DiskTableWidget>) -> Self {
DiskState { widget_states }
}
pub fn get_mut_widget_state(&mut self, widget_id: u64) -> Option<&mut DiskTableWidget> {
self.widget_states.get_mut(&widget_id)
}
pub fn get_widget_state(&self, widget_id: u64) -> Option<&DiskTableWidget> {
self.widget_states.get(&widget_id)
}
}
pub struct BasicTableWidgetState {
// Since this is intended (currently) to only be used for ONE widget, that's
// how it's going to be written. If we want to allow for multiple of these,
// then we can expand outwards with a normal BasicTableState and a hashmap
pub currently_displayed_widget_type: BottomWidgetType,
pub currently_displayed_widget_id: u64,
pub widget_id: i64,
pub left_tlc: Option<(u16, u16)>,
pub left_brc: Option<(u16, u16)>,
pub right_tlc: Option<(u16, u16)>,
pub right_brc: Option<(u16, u16)>,
}
#[derive(Default)]
pub struct BatteryWidgetState {
pub currently_selected_battery_index: usize,
pub tab_click_locs: Option<Vec<((u16, u16), (u16, u16))>>,
}
pub struct BatteryState {
pub widget_states: HashMap<u64, BatteryWidgetState>,
}
impl BatteryState {
pub fn init(widget_states:
|