use tui::{backend::Backend, layout::Rect, Frame}; use crate::tuice::{Component, DrawContext, Event, Status}; /// A [`Component`] to handle keyboard shortcuts and assign actions to them. /// /// Inspired by [Flutter's approach](https://docs.flutter.dev/development/ui/advanced/actions_and_shortcuts). pub struct Shortcut {} impl Component for Shortcut { fn draw(&mut self, _context: DrawContext<'_>, _frame: &mut Frame<'_, B>) { todo!() } fn on_event(&mut self, _area: Rect, _event: Event, _messages: &mut Vec) -> Status { Status::Ignored } }