# The way this works is the following: # # - create-release job runs purely to initialize the GitHub release itself # and to output upload_url for the following job. # # - build-release job runs only once create-release is finished. It gets # the release upload URL from create-release job outputs, then builds # the release executables for each supported platform and attaches them # as release assets to the previously created release. # # Reference: # - https://eugene-babichenko.github.io/blog/2020/05/09/github-actions-cross-platform-auto-releases/ # # Currently this workflow only ever creates drafts; the draft should be checked # and then released manually. name: release on: push: tags: - "v[0-9]+.[0-9]+.[0-9]+" workflow_dispatch: jobs: create-release: name: create-release runs-on: ubuntu-latest outputs: upload_url: ${{ steps.create_release.outputs.upload_url }} steps: - name: create_release id: create_release uses: actions/create-release@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: tag_name: ${{ github.ref_name }} release_name: Release ${{ github.ref_name }} # draft: ${{ github.event_name == 'workflow_dispatch' }} draft: true prerelease: false build-release: name: build-release needs: create-release runs-on: ${{ matrix.os }} env: # Emit backtraces on panics. RUST_BACKTRACE: 1 strategy: matrix: build: - linux-x64-gnu - linux-x64-musl - macos-x64 - windows-x64-msvc include: - build: linux-x64-gnu os: ubuntu-latest target: x86_64-unknown-linux-gnu - build: linux-x64-musl os: ubuntu-latest target: x86_64-unknown-linux-musl - build: macos-x64 os: macos-latest target: x86_64-apple-darwin - build: windows-x64-msvc os: windows-latest target: x86_64-pc-windows-msvc steps: - name: Checkout repository uses: actions/checkout@v3 - name: Install Rust uses: dtolnay/rust-toolchain@master with: toolchain: stable targets: ${{ matrix.target }} - name: Install musl-tools if: matrix.target == 'x86_64-unknown-linux-musl' run: sudo apt-get install -y --no-install-recommends musl-tools - name: Build release binary run: cargo build --verbose --release --target ${{ matrix.target }} - name: Strip release binary (unix) if: matrix.os != 'windows-latest' run: strip "target/${{ matrix.target }}/release/bandwhich" - name: Tar release (unix) if: matrix.os != 'windows-latest' working-directory: ./target/${{ matrix.target }}/release run: tar cvfz bandwhich-${{ github.ref_name }}-${{matrix.target}}.tar.gz "bandwhich" - name: Zip Windows release if: matrix.os == 'windows-latest' working-directory: ./target/${{ matrix.target }}/release run: tar.exe -a -c -f bandwhich-${{ github.ref_name }}-${{matrix.target}}.zip "bandwhich.exe" - name: Upload release archive (unix) if: matrix.os != 'windows-latest' uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ needs.create-release.outputs.upload_url }} asset_path: ./target/${{ matrix.target }}/release/bandwhich-${{ github.ref_name }}-${{matrix.target}}.tar.gz asset_name: bandwhich-${{ github.ref_name }}-${{matrix.target}}.tar.gz asset_content_type: application/octet-stream - name: Upload Windows release archive if: matrix.os == 'windows-latest' uses: actions/upload-release-asset@v1 env: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} with: upload_url: ${{ needs.create-release.outputs.upload_url }} asset_path: ./target/${{ matrix.target }}/release/bandwhich-${{ github.ref_name }}-${{matrix.target}}.zip asset_name: bandwhich-${{ github.ref_name }}-${{matrix.target}}.zip asset_content_type: application/octet-stream