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// Copyright 2016 Joe Wilm, The Alacritty Project Contributors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::convert::From;
use std::fmt::Display;

use crate::gl;
use glutin::GlContext;
#[cfg(windows)]
use glutin::Icon;
#[cfg(windows)]
use image::ImageFormat;
use glutin::{
    self, ContextBuilder, ControlFlow, Event, EventsLoop,
    MouseCursor as GlutinMouseCursor, WindowBuilder,
};
use glutin::dpi::{LogicalPosition, LogicalSize, PhysicalSize};

use crate::cli::Options;
use crate::config::{Decorations, WindowConfig};
use crate::MouseCursor;

#[cfg(windows)]
static WINDOW_ICON: &'static [u8] = include_bytes!("../assets/windows/alacritty.ico");

/// Default text for the window's title bar, if not overriden.
///
/// In X11, this the default value for the `WM_NAME` property.
pub const DEFAULT_TITLE: &str = "Alacritty";

/// Default text for general window class, X11 specific.
///
/// In X11, this is the default value for the `WM_CLASS` property. The
/// second value of `WM_CLASS` is **never** changed to anything but
/// the default value.
///
/// ```ignore
/// $ xprop | grep WM_CLASS
/// WM_CLASS(STRING) = "Alacritty", "Alacritty"
/// ```
pub const DEFAULT_CLASS: &str = "Alacritty";

/// Window errors
#[derive(Debug)]
pub enum Error {
    /// Error creating the window
    ContextCreation(glutin::CreationError),

    /// Error manipulating the rendering context
    Context(glutin::ContextError),
}

/// Result of fallible operations concerning a Window.
type Result<T> = ::std::result::Result<T, Error>;

/// A window which can be used for displaying the terminal
///
/// Wraps the underlying windowing library to provide a stable API in Alacritty
pub struct Window {
    event_loop: EventsLoop,
    window: glutin::GlWindow,
    mouse_visible: bool,

    /// Whether or not the window is the focused window.
    pub is_focused: bool,
}

/// Threadsafe APIs for the window
pub struct Proxy {
    inner: glutin::EventsLoopProxy,
}

/// Information about where the window is being displayed
///
/// Useful for subsystems like the font rasterized which depend on DPI and scale
/// factor.
pub struct DeviceProperties {
    /// Scale factor for pixels <-> points.
    ///
    /// This will be 1. on standard displays and may have a different value on
    /// hidpi displays.
    pub scale_factor: f64,
}

impl ::std::error::Error for Error {
    fn cause(&self) -> Option<&dyn (::std::error::Error)> {
        match *self {
            Error::ContextCreation(ref err) => Some(err),
            Error::Context(ref err) => Some(err),
        }
    }

    fn description(&self) -> &str {
        match *self {
            Error::ContextCreation(ref _err) => "Error creating gl context",
            Error::Context(ref _err) => "Error operating on render context",
        }
    }
}

impl Display for Error {
    fn fmt(&self, f: &mut ::std::fmt::Formatter<'_>) -> ::std::fmt::Result {
        match *self {
            Error::ContextCreation(ref err) => write!(f, "Error creating GL context; {}", err),
            Error::Context(ref err) => write!(f, "Error operating on render context; {}", err),
        }
    }
}

impl From<glutin::CreationError> for Error {
    fn from(val: glutin::CreationError) -> Error {
        Error::ContextCreation(val)
    }
}

impl From<glutin::ContextError> for Error {
    fn from(val: glutin::ContextError) -> Error {
        Error::Context(val)
    }
}

fn create_gl_window(
    window: WindowBuilder,
    event_loop: &EventsLoop,
    srgb: bool,
) -> ::std::result::Result<glutin::GlWindow, glutin::CreationError> {
    let context = ContextBuilder::new()
        .with_srgb(srgb)
        .with_vsync(true)
        .with_hardware_acceleration(None);
    ::glutin::GlWindow::new(window, context, event_loop)
}

impl Window {
    /// Create a new window
    ///
    /// This creates a window and fully initializes a window.
    pub fn new(options: &Options, window_config: &WindowConfig) -> Result<Window> {
        let event_loop = EventsLoop::new();

        let title = options.title.as_ref().map_or(DEFAULT_TITLE, |t| t);
        let class = options.class.as_ref().map_or(DEFAULT_TITLE, |c| c);
        let window_builder = Window::get_platform_window(title, window_config);
        let window_builder = Window::platform_builder_ext(window_builder, &class);
        let window = create_gl_window(window_builder.clone(), &event_loop, false)
            .or_else(|_| create_gl_window(window_builder, &event_loop, true))?;
        window.show();

        // Text cursor
        window.set_cursor(GlutinMouseCursor::Text);

        // Make the context current so OpenGL operations can run
        unsafe {
            window.make_current()?;
        }

        // Set OpenGL symbol loader. This call MUST be after window.make_current on windows.
        gl::load_with(|symbol| window.get_proc_address(symbol) as *const _);

        let window = Window {
            event_loop,
            window,
            mouse_visible: true,
            is_focused: false,
        };

        window.run_os_extensions();

        Ok(window)
    }

    /// Get some properties about the device
    ///
    /// Some window properties are provided since subsystems like font
    /// rasterization depend on DPI and scale factor.
    pub fn device_properties(&self) -> DeviceProperties {
        DeviceProperties {
            scale_factor: self.window.get_hidpi_factor(),
        }
    }

    pub fn inner_size_pixels(&self) -> Option<LogicalSize> {
        self.window.get_inner_size()
    }

    pub fn set_inner_size(&mut self, size: LogicalSize) {
        self.window.set_inner_size(size);
    }

    #[inline]
    pub fn hidpi_factor(&self) -> f64 {
        self.window.get_hidpi_factor()
    }

    #[inline]
    pub fn create_window_proxy(&self) -> Proxy {
        Proxy {
            inner: self.event_loop.create_proxy(),
        }
    }

    #[inline]
    pub fn swap_buffers(&self) -> Result<()> {
        self.window.swap_buffers().map_err(From::from)
    }

    /// Poll for any available events
    #[inline]
    pub fn poll_events<F>(&mut self, func: F)
    where
        F: FnMut(Event),
    {
        self.event_loop.poll_events(func);
    }

    #[inline]
    pub fn resize(&self, size: PhysicalSize) {
        self.window.resize(size);
    }

    /// Block waiting for events
    #[inline]
    pub fn wait_events<F>(&mut self, func: F)
    where
        F: FnMut(Event) -> ControlFlow,
    {
        self.event_loop.run_forever(func);
    }

    /// Set the window title
    #[inline]
    pub fn set_title(&self, _title: &str) {
        // Because winpty doesn't know anything about OSC escapes this gets set to an empty
        // string on windows
        #[cfg(not(windows))]
        self.window.set_title(_title);
    }

    #[inline]
    pub fn set_mouse_cursor(&self, cursor: MouseCursor) {
        self.window.set_cursor(match cursor {
            MouseCursor::Arrow => GlutinMouseCursor::Default,
            MouseCursor::Text => GlutinMouseCursor::Text,
        });
    }

    /// Set mouse cursor visible
    pub fn set_mouse_visible(&mut self, visible: bool) {