// Copyright 2016 Joe Wilm, The Alacritty Project Contributors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #![allow(clippy::let_unit_value)] use std::env; use std::ffi::{CStr, CString}; use std::os::raw::c_char; use std::slice; use std::str; use libc::{setlocale, LC_ALL, LC_CTYPE}; use log::debug; use objc::runtime::{Class, Object}; const FALLBACK_LOCALE: &str = "UTF-8"; pub fn set_locale_environment() { let env_locale_c = CString::new("").unwrap(); let env_locale_ptr = unsafe { setlocale(LC_ALL, env_locale_c.as_ptr()) }; if !env_locale_ptr.is_null() { let env_locale = unsafe { CStr::from_ptr(env_locale_ptr).to_string_lossy() }; // Assume `C` locale means unchanged, since it is the default anyways. if env_locale != "C" { debug!("Using environment locale: {}", env_locale); return; } } let system_locale = system_locale(); // Set locale to system locale. let system_locale_c = CString::new(system_locale.clone()).expect("nul byte in system locale"); let lc_all = unsafe { setlocale(LC_ALL, system_locale_c.as_ptr()) }; // Check if system locale was valid or not. if lc_all.is_null() { // Use fallback locale. debug!("Using fallback locale: {}", FALLBACK_LOCALE); let fallback_locale_c = CString::new(FALLBACK_LOCALE).unwrap(); unsafe { setlocale(LC_CTYPE, fallback_locale_c.as_ptr()) }; env::set_var("LC_CTYPE", FALLBACK_LOCALE); } else { // Use system locale. debug!("Using system locale: {}", system_locale); env::set_var("LC_ALL", system_locale); } } /// Determine system locale based on language and country code. fn system_locale() -> String { unsafe { let locale_class = Class::get("NSLocale").unwrap(); let locale: *const Object = msg_send![locale_class, currentLocale]; let _: () = msg_send![locale_class, release]; // `localeIdentifier` returns extra metadata with the locale (including currency and // collator) on newer versions of macOS. This is not a valid locale, so we use // `languageCode` and `countryCode`, if they're available (macOS 10.12+): // // https://developer.apple.com/documentation/foundation/nslocale/1416263-localeidentifier?language=objc // https://developer.apple.com/documentation/foundation/nslocale/1643060-countrycode?language=objc // https://developer.apple.com/documentation/foundation/nslocale/1643026-languagecode?language=objc let is_language_code_supported: bool = msg_send![locale, respondsToSelector: sel!(languageCode)]; let is_country_code_supported: bool = msg_send![locale, respondsToSelector: sel!(countryCode)]; let locale_id = if is_language_code_supported && is_country_code_supported { let language_code: *const Object = msg_send![locale, languageCode]; let language_code_str = nsstring_as_str(language_code).to_owned(); let _: () = msg_send![language_code, release]; let country_code: *const Object = msg_send![locale, countryCode]; let country_code_str = nsstring_as_str(country_code).to_owned(); let _: () = msg_send![country_code, release]; format!("{}_{}.UTF-8", &language_code_str, &country_code_str) } else { let identifier: *const Object = msg_send![locale, localeIdentifier]; let identifier_str = nsstring_as_str(identifier).to_owned(); let _: () = msg_send![identifier, release]; identifier_str + ".UTF-8" }; let _: () = msg_send![locale, release]; locale_id } } const UTF8_ENCODING: usize = 4; unsafe fn nsstring_as_str<'a>(nsstring: *const Object) -> &'a str { let cstr: *const c_char = msg_send![nsstring, UTF8String]; let len: usize = msg_send![nsstring, lengthOfBytesUsingEncoding: UTF8_ENCODING]; str::from_utf8(slice::from_raw_parts(cstr as *const u8, len)).unwrap() }