From e503baf2e753a1cc8c287f10fb1460635d093168 Mon Sep 17 00:00:00 2001 From: Joe Wilm Date: Thu, 27 Oct 2016 08:43:23 -0700 Subject: Live shader reloading is now a feature Which means it can be disabled in release builds. No more working on a renderer feature and actually breaking the Alacritty your editor is running inside. --- res/text.f.glsl | 1 - 1 file changed, 1 deletion(-) (limited to 'res') diff --git a/res/text.f.glsl b/res/text.f.glsl index 3bdcbe20..770c1a36 100644 --- a/res/text.f.glsl +++ b/res/text.f.glsl @@ -31,5 +31,4 @@ void main() alphaMask = vec4(texture(mask, TexCoords).rgb, 1.0); color = vec4(fg, 1.0); } - } -- cgit v1.2.3