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-rw-r--r--res/text.f.glsl6
1 files changed, 4 insertions, 2 deletions
diff --git a/res/text.f.glsl b/res/text.f.glsl
index e817626f..d3265712 100644
--- a/res/text.f.glsl
+++ b/res/text.f.glsl
@@ -1,15 +1,17 @@
#version 330 core
in vec2 TexCoords;
+flat in int InstanceId;
layout(location = 0, index = 0) out vec4 color;
layout(location = 0, index = 1) out vec4 alphaMask;
uniform sampler2D mask;
-uniform ivec3 textColor;
+uniform ivec3 textColor[32];
void main()
{
+ int i = InstanceId;
alphaMask = vec4(texture(mask, TexCoords).rgb, 1.0);
- vec3 textColorF = vec3(textColor) / vec3(255.0, 255.0, 255.0);
+ vec3 textColorF = vec3(textColor[i]) / vec3(255.0, 255.0, 255.0);
color = vec4(textColorF, 1.0);
}