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authorKirill Chibisov <contact@kchibisov.com>2022-10-21 22:19:42 +0300
committerGitHub <noreply@github.com>2022-10-21 22:19:42 +0300
commit5b1dd38806eeb625f45303ab8981f3975f1b7b24 (patch)
tree866202a0b6bbf0f7f2152aaaca1ff22da54e006e /CHANGELOG.md
parentc3b915b6952f0fa47d362d8f2474b6b8464ac8a7 (diff)
Fix cursor and underlines always being black
Some old hardware doesn't like universal shader approach for all the rectangle kinds leading to ALU instruction limits. This commit fixes it by splitting the shader per rectangle kind. Fixes #6417.
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@@ -10,6 +10,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
### Fixed
- `--help` output for `--class` does not match man pages
+- Cursor and underlines always being black on very old hardware
## 0.11.0